Originally posted by JonHuntsman2016
Huntsman's General Manager Guide
Hello, I'm President Jon Huntsman. Most people know me as one of the most dynamic and successful General Managers in the GLB. I've decided to create a helpful guide in order to teach others my secrets to being a great General Manager. Everyone knows that managing involves making great deals and out coaching the other teams. You are responsible for effective planning, delegating, coordinating, staffing, organizing, and decision making to attain desirable profit making results for your organization.
Playing to win the Game
Most people don't understand how incredibly easy it is to be successful in the General Manager position. Usually in order to make a team great you have to start from the ground up. When we build a house, we do not build the roof and work down, we dig deep and we start from the practical facts. It is important to be well networked in GLB. When I take a General Manager role, I message a handful of my friends and decide who is going to help me in where in building my team. always know whom you are working with, never bring in new people. New people are a threat to the structure of your team because they may go out of your orthodoxy. a good coaching staff always agrees and is always being innovative. Sometimes I allow members of the teams players roster to serve as the assistants on the coaching staff. Example, I might make the agent of the teams super star quarterback the ass. OC. This allows you to make new connections as you will work on the team together and some of these people will go on to serve as the non assistant coaches on other teams you GM. Set your style. The New York Yankees are only as good as their pin stripes - that's why their great. Be great all the time. Create a great program and you will gain a following of people who will always want to play for you, coach for you, and most of all win for you, and winning is everything; you play to win the game.
In the Defense of the Wildcat Playbook
I love to coach rookie teams. Everything is new, everything has a new car smell to it, it's fantastic. One of the main challenges of the rookie season is the sub-par passing game. quarterbacks take time to develop and it's usually a good idea to get your points on the ground. I'm always looking for ways to work around a passing game as a General Manager - but hold on, if the whole idea is that it's easier to score running, why not have a rushing quarterback in a wildcat offense? This gives you a 5th rusher (don't forget your FB)changing the game dynamically. You have three half backs, probably one fullback, and the quarterback rushing, rushing is the main way to score points and you play to win the game so everything works out pretty well. I think as glb2 progresses we will see more teams using the wildcat playbook.
Investing
How much is a good team worth on glb? are you willing to take out funds for those flexpoints? I owned a team once and I personally think the cost of the game is ridiculous. If I were an administrator, I would cut the cost of the game by about half of what it is now. But spending money is how you make money, or at least good dots. Word of advice, owners should spend lots of flex points creating players. agents on the team who have several players might deserve an assistant coaching spot, but as a GM, never bring more than five of your own players on the team. You should be well networked enough that you can get other agents to create players for you. Reward them with coaching jobs but don't fill up the important slots as you will need the playbooks of your coaches for great game plans.
Conclusion - Why Winning is Everything
I've won hundreds of games on glb. It's fantastic to win. I hate losers. But over the years I've found some things that can get in the way of winning and being the best team.
- Inactive players: always cut these players. Most people don't know that CPU players are more valuable on the field than inactive players. these people are losers and their agents gave up on the team mid season.
- Conservative play calling: always play to win the game regardless of the situation. one of the worst things you can do in this game is "play not to lose" its terrible, usually doesn't work, gives the other team more points and ball possession. Blitz often and when you do pass the ball trust your receivers to make the plays
- Losing: Never do this is possible. Losing is the worst thing in the game and is terrible for your team's season.
I hope this has been an informative playbook for your season as a General Manager. Good luck and remember there's nothing other than winning.
full topic here: http://glb2.warriorgeneral.com/game/forum/thread/5247466
Huntsman's General Manager Guide
Hello, I'm President Jon Huntsman. Most people know me as one of the most dynamic and successful General Managers in the GLB. I've decided to create a helpful guide in order to teach others my secrets to being a great General Manager. Everyone knows that managing involves making great deals and out coaching the other teams. You are responsible for effective planning, delegating, coordinating, staffing, organizing, and decision making to attain desirable profit making results for your organization.
Playing to win the Game
Most people don't understand how incredibly easy it is to be successful in the General Manager position. Usually in order to make a team great you have to start from the ground up. When we build a house, we do not build the roof and work down, we dig deep and we start from the practical facts. It is important to be well networked in GLB. When I take a General Manager role, I message a handful of my friends and decide who is going to help me in where in building my team. always know whom you are working with, never bring in new people. New people are a threat to the structure of your team because they may go out of your orthodoxy. a good coaching staff always agrees and is always being innovative. Sometimes I allow members of the teams players roster to serve as the assistants on the coaching staff. Example, I might make the agent of the teams super star quarterback the ass. OC. This allows you to make new connections as you will work on the team together and some of these people will go on to serve as the non assistant coaches on other teams you GM. Set your style. The New York Yankees are only as good as their pin stripes - that's why their great. Be great all the time. Create a great program and you will gain a following of people who will always want to play for you, coach for you, and most of all win for you, and winning is everything; you play to win the game.
In the Defense of the Wildcat Playbook
I love to coach rookie teams. Everything is new, everything has a new car smell to it, it's fantastic. One of the main challenges of the rookie season is the sub-par passing game. quarterbacks take time to develop and it's usually a good idea to get your points on the ground. I'm always looking for ways to work around a passing game as a General Manager - but hold on, if the whole idea is that it's easier to score running, why not have a rushing quarterback in a wildcat offense? This gives you a 5th rusher (don't forget your FB)changing the game dynamically. You have three half backs, probably one fullback, and the quarterback rushing, rushing is the main way to score points and you play to win the game so everything works out pretty well. I think as glb2 progresses we will see more teams using the wildcat playbook.
Investing
How much is a good team worth on glb? are you willing to take out funds for those flexpoints? I owned a team once and I personally think the cost of the game is ridiculous. If I were an administrator, I would cut the cost of the game by about half of what it is now. But spending money is how you make money, or at least good dots. Word of advice, owners should spend lots of flex points creating players. agents on the team who have several players might deserve an assistant coaching spot, but as a GM, never bring more than five of your own players on the team. You should be well networked enough that you can get other agents to create players for you. Reward them with coaching jobs but don't fill up the important slots as you will need the playbooks of your coaches for great game plans.
Conclusion - Why Winning is Everything
I've won hundreds of games on glb. It's fantastic to win. I hate losers. But over the years I've found some things that can get in the way of winning and being the best team.
- Inactive players: always cut these players. Most people don't know that CPU players are more valuable on the field than inactive players. these people are losers and their agents gave up on the team mid season.
- Conservative play calling: always play to win the game regardless of the situation. one of the worst things you can do in this game is "play not to lose" its terrible, usually doesn't work, gives the other team more points and ball possession. Blitz often and when you do pass the ball trust your receivers to make the plays
- Losing: Never do this is possible. Losing is the worst thing in the game and is terrible for your team's season.
I hope this has been an informative playbook for your season as a General Manager. Good luck and remember there's nothing other than winning.
full topic here: http://glb2.warriorgeneral.com/game/forum/thread/5247466
Edited by JonHuntsman2016 on Oct 30, 2015 23:26:09






























