User Pass
Home Sign Up Contact Log In
Forum > FAQ's, Player Guides and Game Help > First Step and Tunnel Vision for DEs
Page:
 
Oofty
offline
Link
 
Let's suppose I had Gold First Step, which activate up to 50% of the time. Let's also suppose I got Gold Tunnel Vision, which would also then go off up to 50% of the time.

Can these two bonuses overlap? Specifically, I'm wondering what the +10 Sprinting and +8% Sprinting and +150% Acceleration might look like.
 
Absolut Zero
offline
Link
 
http://glb2.warriorgeneral.com/game/replay/167706/302687

First Step can activate after both Spin Cycle and Tunnel Vision fires. It's pretty baller when it happens.
 
Oofty
offline
Link
 
Originally posted by Absolut Zero
http://glb2.warriorgeneral.com/game/replay/167706/302687

First Step can activate after both Spin Cycle and Tunnel Vision fires. It's pretty baller when it happens.


Shhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhheeeeeeeeit. That's cool. I was under the impression from some folks that only one or the other could activate at a single time--and someone had told me the drain on Blitz Awareness + the need for higher Quickness for FS + the need for more balance and footwork would be cost prohibitive. But dang.

Which of the three skill would you go silver on if the other two are gold?
 
Link
 
Originally posted by Absolut Zero
http://glb2.warriorgeneral.com/game/replay/167706/302687

First Step can activate after both Spin Cycle and Tunnel Vision fires. It's pretty baller when it happens.


How often does it fire? Is it worth the investment? And how much Quick you use, like 50?
 
Absolut Zero
offline
Link
 
Originally posted by Oofty
Shhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhheeeeeeeeit. That's cool. I was under the impression from some folks that only one or the other could activate at a single time--and someone had told me the drain on Blitz Awareness + the need for higher Quickness for FS + the need for more balance and footwork would be cost prohibitive. But dang.

Which of the three skill would you go silver on if the other two are gold?


So Spin Cycle can't fire when Tunnel Vision is active, but First Step can. I still suggest going either Spin or TV, not both.

But adding First Step to either of them is pretty useful. Especially if he's a pure pass rusher. If he's not, and has to handle stuff against the run as well, then First Step starts getting a little too expensive. The hit to blitz awareness makes TV kind of hard to really impact a rushing play, so that's why most people go Spin for balanced builds.
 
Parab00n
offline
Link
 
http://glb2.warriorgeneral.com/game/replay/216104/96881

Here it is firing for a LB, FS is gold and TV at the time was Bronze.

http://glb2.warriorgeneral.com/game/replay/216152/1453596
http://glb2.warriorgeneral.com/game/replay/216152/1454852

Here they both are with TV at Silver.
Edited by Parab00n on Sep 25, 2015 07:09:04
 
Link
 
Originally posted by Parab00n
http://glb2.warriorgeneral.com/game/replay/216104/96881

Here it is firing for a LB, FS is gold and TV at the time was Bronze.

http://glb2.warriorgeneral.com/game/replay/216152/1453596
http://glb2.warriorgeneral.com/game/replay/216152/1454852

Here they both are with TV at Silver.


Thats damned impressive, how do you build for it? How much PRP & Quick? I'm also assuming your capping speed
 
Parab00n
offline
Link
 
Originally posted by Myrik_Justiciar
Thats damned impressive, how do you build for it? How much PRP & Quick? I'm also assuming your capping speed


Speed is capped, Quickness will be once he hits Vet for the last cap booster. PRP will be no higher than 30-35, only going that high to attempt to insta-cake RB/FBs who try to block.
 
Link
 
Originally posted by Parab00n
http://glb2.warriorgeneral.com/game/replay/216104/96881

Here it is firing for a LB


Lol...holy crap.
 
Link
 
Originally posted by Parab00n
Speed is capped, Quickness will be once he hits Vet for the last cap booster. PRP will be no higher than 30-35, only going that high to attempt to insta-cake RB/FBs who try to block.


Destro will be similar but he will cap out PRP at around 70.
 
FairForever
offline
Link
 
Originally posted by Galactic Empire
Destro will be similar but he will cap out PRP at around 70.


EB/Egotist combo w/o superstar - you're going to be missing out on sprinting/quickness/snap somewhere.
 
Cybertron
offline
Link
 
Edited by cybertron on Sep 27, 2015 12:50:24
 
DeeVee8
Bucc'd Up
offline
Link
 
Originally posted by cybertron


It's hard remembering which account you're on, huh?

Also, your Sig makes no sense. Why would you want EVERYthing to come? That includes good and bad.
Edited by Dee. on Sep 27, 2015 20:47:35
 
Link
 
Originally posted by FairForever
EB/Egotist combo w/o superstar - you're going to be missing out on sprinting/quickness/snap somewhere.


Snap
 
Cybertron
offline
Link
 
Originally posted by Dee.
It's hard remembering which account you're on, huh?

Also, your Sig makes no sense. Why would you want EVERYthing to come? That includes good and bad.


I just Googled Skeletor quotes and this one popped up.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.