User Pass
Home Sign Up Contact Log In
Page:
 
yello43
offline
Link
 
http://glb2.warriorgeneral.com/game/replay/190293/749747

Happened a few times this game like this where the safety doesn't cover until late and the DB abandons that guy. Does this happen a lot with this play? Orrr is this a chemistry/rookie thing?
 
Galithor
offline
Link
 
Looks to me like he reads the TE as the first threat to his zone on that play, then regrets it.

That's the fatal flaw with pure cover 2 zones. Most of the popular passing plays right now send at least 3 routes deep. If you've got underneath zone with only two guys over the top, then you're in a 3 vs 2 scenario. Someone's gonna be open.
 
yello43
offline
Link
 
Originally posted by Galithor
Looks to me like he reads the TE as the first threat to his zone on that play, then regrets it.

That's the fatal flaw with pure cover 2 zones. Most of the popular passing plays right now send at least 3 routes deep. If you've got underneath zone with only two guys over the top, then you're in a 3 vs 2 scenario. Someone's gonna be open.


That play has been my best at shutting down the outside run and the completion percentage is at 25%. But I guess obvious flaws like this might end up knocking it out of the playbook most games.
 
Galithor
offline
Link
 
Originally posted by yello43
That play has been my best at shutting down the outside run and the completion percentage is at 25%. But I guess obvious flaws like this might end up knocking it out of the playbook most games.


Yeah, I imagine it does really nicely for run stuffing.

I wouldn't use it against a team built to run TE Post/TE Drive/WR Posts, etc.
 
Absolut Zero
offline
Link
 
Don't run Cover 2 Zone's against the 3WR formation. There are natural holes near the sideline against Cover 2. Here's a post I made awhile back suggesting more Cover 3 Zone plays be added to the playbooks:

http://glb2.warriorgeneral.com/game/forum/thread/5220690
 
Link
 
Originally posted by Galithor
Looks to me like he reads the TE as the first threat to his zone on that play, then regrets it.

That's the fatal flaw with pure cover 2 zones. Most of the popular passing plays right now send at least 3 routes deep. If you've got underneath zone with only two guys over the top, then you're in a 3 vs 2 scenario. Someone's gonna be open.


Which is why you need to get to the QB FAST.
 
Link
 
Happens to me right now too. Cover tech will help down the road.
 
Galithor
offline
Link
 
Originally posted by Galactic Empire
Which is why you need to get to the QB FAST.


There are two blitzes in the game right now that can do it consistently. Over Will Mike Blitz 1 and Cover 3 Tiger. Good news! One of those is a zone play.
Edited by Galithor on May 27, 2015 17:52:57
 
Absolut Zero
offline
Link
 
Originally posted by Galithor
There are two blitzes in the game right now that can do it consistently. Over Will Mike Blitz 1 and Cover 3 Tiger. Good news! One of those is a zone play.


There are some blitzes that are even faster than Over Will, such as ZEB or DAG, but they have their own issues against some 3WR plays.

There's a new 4-3 Zone Blitz that looks like it might be potent.
 
Galithor
offline
Link
 
Originally posted by Absolut Zero
There are some blitzes that are even faster than Over Will, such as ZEB or DAG, but they have their own issues against some 3WR plays.

There's a new 4-3 Zone Blitz that looks like it might be potent.


They require the 6th guy. That matters when you need your coverage to just buy you a couple more ticks to land a sack.
 
Absolut Zero
offline
Link
 
Originally posted by Galithor
They require the 6th guy. That matters when you need your coverage to just buy you a couple more ticks to land a sack.


Yup. Against 3WR sets, you really need a FS that can play man like a corner. ZEB occupies 4 of the o-lineman immediately, often the Center is helping the other o-lineman or doesn't have enough physicals to pick up the 2nd blitzing LB. ZEB's a good blitz against some passing plays, but really weak against others, so it's a situational blitz. It's possible with a really good cover linebacker it could not suck against some 3WR plays, don't know though.

DAG has to be the fastest blitz out of everything, but when CB3 is blitzing, you need both the FS and SS to be strong cover guys, how many teams are even built to do that?
 
Absolut Zero
offline
Link
 
Zone:
The new play Under Cover 3 (4-3 Zone), looks like it could be a pretty potent blitz. It's also an 8 man box, so might be surprisingly good against balanced offenses.

Man:
Shallow Will Blitz out of 4-3 is a pretty good blitz, I used to run that all the time and loved how good it was pass rushing wise, but FSM's not really built for it, so it wasn't a sound all around pass defensive call.

3-4 C1 RILB Fire is a good blitz, but the RILB needs to be built a certain way. 3-4 OLB Blitz needs some certain d-line builds, Aeir's Milwaukee Beers uses that one a lot I think.
 
Galithor
offline
Link
 
Originally posted by Absolut Zero
Yup. Against 3WR sets, you really need a FS that can play man like a corner. ZEB occupies 4 of the o-lineman immediately, often the Center is helping the other o-lineman or doesn't have enough physicals to pick up the 2nd blitzing LB. ZEB's a good blitz against some passing plays, but really weak against others, so it's a situational blitz. It's possible with a really good cover linebacker it could not suck against some 3WR plays, don't know though.

DAG has to be the fastest blitz out of everything, but when CB3 is blitzing, you need both the FS and SS to be strong cover guys, how many teams are even built to do that?


DAG used to be the best blitz for everything without question. One offseason Corndog changed the Dog's priority, and it started sending CB3 more than the ROLB. The one formation where that's not the case is 5WR. DAG still sends the Ideal ROLB, MLB, LOLB blitz against 5WR. Hence, 5WR's furthering of being inherently sackbait.
 
Galithor
offline
Link
 
I know you're offering up alternatives Absolut, but there's a few things Over Will Mike Blitz 1 just does better than everything else.

1. Doesn't require 6th pass rusher. Extra coverage.

2. ROLB gets the "close to the LOS" starting position. When the difference in tick 32 and tick 34 is often the difference in a sack or a hurry, positioning is EVERYTHING.

3. MLB blitzes LG, which occupies him. this leaves the RG as the open blocker to try and wheel back to pick up the ROLB. That's the worst possible Lineman to attempt to make that block. Most HBs start attempting to block strong side too, which means they struggle to get back to the ROLB effectively... assuming they don't go out on a route.

4. It's got Cover 1 Man behind it, which is better than zones.

Now, I might not use it against 2WR stuff due to the risk of strong side screens (though you very well may just sack the QB as he rolls slightly to the weakside setting up those screens with that snap reaction dice roll). But 3WR+, it's money in the bank with a 4.3 40 type ROLB that's likely got a nasty snap reaction too. The most dangerous 3WR screen is out of singleback to the weakside, and more often than not, that blitzer is going to deflect that pass or otherwise cause it to be a poor throw.
 
Absolut Zero
offline
Link
 
Originally posted by Galithor
I know you're offering up alternatives Absolut, but there's a few things Over Will Mike Blitz 1 just does better than everything else.


Yup, their are some good blitzes besides Over Will, but I freely admit Over Will's a very solid all around blitz. It's why I started shaping my team around it.

Shallow Will Blitz does most of what you say.

-LG is occupied
-ROLB is close to the LoS
-Center is free instead of the RG but since Center's can't pull, how many teams have Center's with good physicals?
-5 rushing so 6 in coverage
-The FS isn't in Cover 1, but he's either Man on the BTE in 2TE sets, or Man on WR3 in 3WR sets, or Doubles WR1 in 2WR sets.
-SS is in the box, so it's crowded, solid blitz against balanced teams.

It's a bit more versatile of a blitz across multiple formations. Which if you design a roster around, could make it pretty potent. The problem I see is that teams build rosters around conservative mindsets.

Exceptions are GE's Zone where he loves blitzing corners, FSM, GA's 5-2 nature seems very aggressive to me. Beers had something funky going, but he decided to switch gears with the Trash Talk nerf. I literally can't think of anybody else.


 
Page:
 


You are not logged in. Please log in if you want to post a reply.