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Razorthorns
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When WR, TE, or HB are being pursued by a player with high Intimidation skills they will briefly run much faster to get away from them for up to 2 seconds. As the skill wears off they will suffer a energy penalty determined by Heart.
 
DeeVee8
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What a random idea for an SA.

Phone it in SA

When an LB realizes he was built to defend the run and the opposing QB has high pass technique/accuracy the LB will pretend that his wife called him on the sideline phone to say she just went into labor and he dips out.
 
Rob.
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Yeah this is crazy random.

Here's another one:

Teleport

Powered by Heart
Activation chance 5%/10%/15%
Automatically teleport 2 yards in front of ball carrier
 
Makntak
Earth Rocker
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And another:

Fight

Powered by Intimidation
Activation chance 5%/10%/15%
Player takes off his helmet and starts fighting the nearest opponent giving his own team a morale boost 8/10/12
Lasts 1.2 - 2.5 seconds
Whilst fighting, all rolls are guaranteed to fail
Edited by Makntak on Feb 9, 2015 03:39:20
 
DeeVee8
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It's unlocked! Let's hear some more random SAs people.

Courtesy thumbs up to the OP pl0x?
Edited by DeeVee8 on Feb 9, 2015 14:02:42
 
dawgfan01
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The Pete Carroll SA

CB can have this and there is a 100% chance when the offense throws a pass on the half yard line on a short slant route it will be intercepted your team gains 50 morale and opposing team loses all their morale.
 
PaulM
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Glory Boy

Powered by Heart

When your team is forced to punt, your P gains +10/15/20 Morale and Energy at the cost of -15/10/5 Morale to entire team.

"Accidental" Stomp

Powered by Intimidation

After reverse pancaking an opponent, your defender stomps on their leg. Results in -10/15/20 Morale loss and -25/35/50 Conditioning loss to the opposing player

Quiet the Crowd

Powered by Leadership

During a home game, the QB quiets the crowd on 3rd down, resulting in bonuses of +5/10/15 to Rec. Hands and Rec. Awareness for all players and all catching rolls will be 25%/40%/60% of max
Edited by PaulM on Feb 9, 2015 14:43:15
 
Longneck1845
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Originally posted by DeeVee8
What a random idea for an SA.

Phone it in SA

When an LB realizes he was built to defend the run and the opposing QB has high pass technique/accuracy the LB will pretend that his wife called him on the sideline phone to say she just went into labor and he dips out.


 
DeeVee8
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Originally posted by PaulM
Glory Boy

Powered by Heart

When your team is forced to punt, your P gains +10/15/20 Morale and Energy at the cost of -15/10/5 Morale to entire team.

"Accidental" Stomp

Powered by Intimidation

After reverse pancaking an opponent, your defender stomps on their leg. Results in -10/15/20 Morale loss and -25/35/50 Conditioning loss to the opposing player

Quiet the Crowd

Powered by Leadership

During a home game, the QB quiets the crowd on 3rd down, resulting in bonuses of +5/10/15 to Rec. Hands and Rec. Awareness for all players and all catching rolls will be 25%/40%/60% of max


That last one sounds like a good idea actually...We need lolSAs!!

Unseen Winds

Powered by Conditioning

When the ball carrier has more than one defender trailing less than 5 yards he will pass gas causing a 10%/15%/20% reduction in defender speed and a -5/-10/-15 defender moral loss per level. Ball Carrier loses 1 chemistry.
 
Razorthorns
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Rushing Rager- This offensive lineman loves to run the ball. On every third consecutive rushing play Gains 5 Run block power and 5 intimidation. Goes up by 3 each for each extra star added. Activated 30%, 40%, 50% plus 5% for each consecutive 3 run plays with not activating previously. So a 65% chance on consecutive running play #9
Edited by Razorthorns on Feb 9, 2015 18:35:13
 
Rob.
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Originally posted by DeeVee8
Unseen Winds

Powered by Conditioning

When the ball carrier has more than one defender trailing less than 5 yards he will pass gas causing a 10%/15%/20% reduction in defender speed and a -5/-10/-15 defender moral loss per level. Ball Carrier loses 1 chemistry.





 
Longneck1845
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Originally posted by DeeVee8
That last one sounds like a good idea actually...We need lolSAs!!

Unseen Winds

Powered by Conditioning

When the ball carrier has more than one defender trailing less than 5 yards he will pass gas causing a 10%/15%/20% reduction in defender speed and a -5/-10/-15 defender moral loss per level. Ball Carrier loses 1 chemistry.


-1 Chemistry....
 
Longneck1845
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Originally posted by DeeVee8
What a random idea for an SA.

Phone it in SA

When an LB realizes he was built to defend the run and the opposing QB has high pass technique/accuracy the LB will pretend that his wife called him on the sideline phone to say she just went into labor and he dips out.


I propose a name change for this SA to : Baby Momma Fixin to Pop
Edited by Longneck1845 on Feb 9, 2015 19:52:14
Edited by Longneck1845 on Feb 9, 2015 19:50:04
Edited by Longneck1845 on Feb 9, 2015 19:34:16
 
PaulM
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Put Me In Coach

Powered by Intimidation

Available to every position: Regardless of depth chart settings, your player forces himself onto the field at QB for a play. The play call is always QB Rollout Right.
 
PaulM
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Amnesia

Powered by Return Awareness. 100% odds of firing when returner approaches a blocker from behind

When fired, your returner forgets what he is doing. Why is he on this field? Why is there a ball in his hand? Should he be running? He will stop moving and ponder the complexity of the universe until he is tackled.
 
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