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Forum > Goal Line Blitz 2 > :52 seconds left, down by 1: 48 yard FG attempt or punt?
kirincnj
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http://glb2.warriorgeneral.com/game/game/146297/pbp

Punt.
 
klocc1
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Only attempted a 27 yarder during the game though so may be a tactics issue.
 
kirincnj
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Tactics have been the same forever.

56 safe, 60 max
 
Stobie
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This isn't the first time seeing this issue, can't remember the other case exactly but sure its in the end of half/game thread in bugs.

There are many factors that are at play in this situation, what is the kickers conditioning, heart, consistency, power etc... The fact that I see he only has made 1 - 50+ yard in all of season 8 seems a little strange.

I digged on this one just for giggles....

Here is every FG he has attempted in Season 8.

http://i.imgur.com/px7miPS.png

What strikes me has only attempted 3 FG beyond 50 yards and none beyond 52. So I looked at all the plays that were ran from the OPP 33 to OPP 39 which is a 50-56 yard field goal to see how many FG were attempted in a normal 4th down situation.

There were 9 times you encountered 4th down in this range, and not once did you attempt a FG. So I have to guess your tactics are not being used or there is something with your kickers build that doensn't like to kick longer fieldgoals.

It has been stated before tactics are not the end all be all of a kicker attempting a FG, their build determines as well if they kick or not. If I had forum search I would find it for you, but meh, we do not.
 
yello43
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This happened to me a few seasons back:

http://glb2.warriorgeneral.com/game/replay/73650/2934855

At the time I thought it was a timeout issue. The game factoring in too much time left with too few timeouts.
 
Duo
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Originally posted by klocc1
Only attempted a 27 yarder during the game though so may be a tactics issue.


There is no possible explanation or tactics reasoning for punting in this situation
 
Duo
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And they only had 2 timeouts left
 
Stobie
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Originally posted by Duo
There is no possible explanation or tactics reasoning for punting in this situation


How do you figure? That would mean that you have no control at the end of the game. Not saying you do today but tactics have to play into the situation.
 
TyDavis315
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I think that field goals and punts should be user determined. Then again, I know for a fact punters would be useless, seeing as a lot of teams would go for the 4th down conversion. If you set the safe field goal range to 60, would he still not take kick's past 50? Is it a thing with mechanics, the farther you set it, the higher the probability of taking a kick from a farther range? Also, kicks from 50 out are very rare in the NFL (depending on the kicker, his accuracy, and his kicking power), so maybe the game reflects upon what makes a kicker kick from 50 out. Would a kicker with 90 kick power still not take the risk?

Kicking is something that needs to be worked on in this game. You can have a great kicker, but still miss field goals. You can have a bad kicker and drive in long ones, but miss closer ones. My current kicker is awful in accuracy (68), alright in field goal power (70 something) , and pretty high in heart (60) and consistency (60). He was actually playing great this season, hadn't missed more than 4 in 16 games I believe (don't quote me on that, not to certain). Now, he misses everything and gets one lucky kick to go in now and then. I can see for longer kicks how the accuracy would affect the kick itself, but kicks from 20-29 almost never get missed in real life. You have to be a rookie (a very bad one) or a kicker with a broken leg. Or you play other positions.
 
JTH11111
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It still doesn't make sense, even if the tactics were off, the game should still have let the team go for it on a 4th and 2 from that position on the field at that point in the game.

If the game makes teams down 35 go for it on 4th and 20 from their own 4, it should certainly allow the team go for it in that circumstance.
 
Duo
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Originally posted by Stobie
How do you figure? That would mean that you have no control at the end of the game. Not saying you do today but tactics have to play into the situation.


Because nobody EVER is going to punt the ball when they'll only have 2 timeouts left, down and in opponent territory under 50 seconds left on 4th and short and there's no justifying this. That just doesn't make any sort of logical sense, i. It's more like the sim is broken and inconsistent as fuck and picks and chooses when it wants to do something at EOH/EOG.
 
Duo
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Point me out one SINGLE person that is going to go into the Bug forums after a game and say "The sim is messed up, I was down 1 on 4th and short in opponent territory with only 2 timeouts left with under a minute to go and the sim made me kick a FG/go for it instead of punting, FIX THE SIM!"
 
Stobie
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Originally posted by Duo
Because nobody EVER is going to punt the ball when they'll only have 2 timeouts left, down and in opponent territory under 50 seconds left on 4th and short and there's no justifying this. That just doesn't make any sort of logical sense, i. It's more like the sim is broken and inconsistent as fuck and picks and chooses when it wants to do something at EOH/EOG.


I took it as you saying go for the FG, no I agree go for the 4th down... sorry misunderstanding.
 
Stobie
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Originally posted by Duo
Point me out one SINGLE person that is going to go into the Bug forums after a game and say "The sim is messed up, I was down 1 on 4th and short in opponent territory with only 2 timeouts left with under a minute to go and the sim made me kick a FG/go for it instead of punting, FIX THE SIM!"


Like I said in my above comment, I agree if not in FG range, then go for it. But here is a good question, what is that magic time? 2 min left switch to desperate mode? 3 min? I would argue anything within 2 minutes is deem able to go for out, outside of 2 min, normal game plan as planned.
 
Duo
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Originally posted by Stobie
I took it as you saying go for the FG, no I agree go for the 4th down... sorry misunderstanding.


It's all good, I was just saying do one of the two, go for it or FG, just not punt.

Originally posted by Stobie
Like I said in my above comment, I agree if not in FG range, then go for it. But here is a good question, what is that magic time? 2 min left switch to desperate mode? 3 min? I would argue anything within 2 minutes is deem able to go for out, outside of 2 min, normal game plan as planned.


I would think it's under 2 minutes, because thats really when teams start going for it on 4th, but under a minute should be a no brainer.
 


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