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TxSteve
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merge or ignore
Edited by TxSteve on Dec 6, 2014 02:21:37
 
Stixx
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Contain Expert is likely going to be added to every CB in GLB2 in the near future lol
 
Zaranthuul
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Quick Hitter description....

So how far is 6 years from los?
 
Kayoh
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Originally posted by TxSteve
SA Changes
- Shed Block chance to fire increased, cooldown decreased
- Shed Block now gives a balance bonus
- Added Contain Expert, bonus Break Run Block and Balance against outside rushes
- Grinder now gives a bonus to Balance
- Pancake Chef now adds Run Block Power
- Brace For Impact now mitigates morale and energy losses

This, I can dig.

Originally posted by TxSteve
- Interceptions made a bit easier

This as well.

Originally posted by TxSteve
- Fixed bugs with several Signature Abilities that had their levels reversed or overwritten

Be nice to know exactly which abilities had their levels reversed or overwritten.

Originally posted by TxSteve
- Unstoppable Force now gives a balance bonus

meh, no biggie. Unstoppable Force is a pretty bad SA, esp now that Shed got a buff

Originally posted by TxSteve
- Trash Talk can only take a QBs morale so low, based on toughness
- Trash Talk morale penalties decreased by about 25%

"can only take it so low", meaning how low? Can we get, like, a fucking graph or something? X=QB toughness, y=Morale floor?

Originally posted by TxSteve
- Mr Reliable only gives balance bonus behind line of scrimmage

Is this really even a nerf to Mr Reliable? I feel like the best feature was that it helped break tackles in the backfield

Originally posted by TxSteve
- YAC Attack now gives a bonus to Balance

this would've been nice for the last, I dunno, five seasons, when Compton was running with a power-based possession TE with gold YAC attack.

Originally posted by TxSteve
- Tuck and Run now lasts for the rest of the play
- Tuck and Run now gives higher Carry Grip instead of Elusive Rushing

0cares

Originally posted by TxSteve
- Hail Mary bonuses greatly increased
- Hail Mary conditions changed to trailing in 4th quarter
- Added Quick Hitter SA for QBs
-- Bonus to passing skills to passes less than 6 yards on 1st and 2nd down

so we're buffing passing? REALLY? Did the Admins watch any Air Raid games in s7? You're telling the prettiest girl at the dance that she just won a million dollars.

Originally posted by TxSteve
- Eyes On The Prize no longer has tackle penalty
- Eyes On The Prize now gives a bonus to Vertical
- Eyes On The Prize bonuses increased
- Zone Shark ability added...knocked loose synergy for zone

so we're buffing passing and trying to make that okay by BUFFING ZONE? REALLY? You know that pretty girl at the dance earlier? You just put some makeup on a pig. It's still a fucking pig. It's still fucking zone. Tell me when you've fixed zone defender logic.

Originally posted by TxSteve
- Opportunist activation chance greatly increased

I could be wrong, but isn't Monster Hit + power tackling the preferred method to get fumbles these days? I feel like Opportunist + Strip Technique are the redheaded stepchildren on defense.

Originally posted by TxSteve
- Power Through no longer gives a bonus to Balance
- Power Through gives a reduction to Quickness
- Pancake Chef balance penalty halved

why does Power Through no longer give a bonus to balance? Mr. Reliable and grinder give you better balance, but Power Through doesn't? I get the reduction to quickness.
 
Kayoh
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Originally posted by Stixx
Contain Expert is likely going to be added to every CB in GLB2 in the near future lol

is it even a CB skill? Might be DL only
 
Stixx
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Originally posted by Kayoh

is it even a CB skill? Might be DL only


Will be interesting to see
 
Kayoh
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Originally posted by Stixx
Will be interesting to see

I just looked and yeah, it's available for CBs.
 
Detroit Leos
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Between Contain Expert and Shed block buff the outside run shoukd be even more containable and maybe we will not have to be so vulnerable up the gut any more.
 
Corndog
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Originally posted by Zaranthuul
Quick Hitter description....

So how far is 6 years from los?


About three drinks.
 
Zaranthuul
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Originally posted by Corndog
About three drinks.


Works for me as long as I'm not paying the tab
 
Zaranthuul
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Originally posted by Kayoh

I just looked and yeah, it's available for CBs.


I can see it being on all the reset rookie team cb maybe if nothing else then just for rookie ball?
 
Detroit Leos
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Originally posted by Corndog
About three drinks.


Well played sir... Well played
 
Kayoh
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Originally posted by Zaranthuul
I can see it being on all the reset rookie team cb maybe if nothing else then just for rookie ball?

any smart team will have dedicated run stopping CBs, and after Shed Blocks right now Contain Expert is the best SA for them.
 
Galithor
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I think the Hail Mary and tuck and run buffs were a good idea. Hail Mary is actually interesting now IMO. And tuck and run might finally lead to some real scrambling dual threats. I still don't think scrambling will be viable, but its a step in the right direction.

That said, We're not respecting for either of them on Cleveland. If zones are cooler now, I'm keeping the pump fake. Quick Read and On the Run are still must gold in my eyes.
 
Xars
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Originally posted by Kayoh
so we're buffing passing? REALLY? Did the Admins watch any Air Raid games in s7? You're telling the prettiest girl at the dance that she just won a million dollars.


Gal,

You have any interest in Quick Hitter? Because I don't with LZ Boys/Belgarath.

And I still disagree with Quick Read and On the Run for a pure passing team. What's Cleveland's Pocket Awareness? If it's more than 40 I'd be shocked. So why bother? How much does he move in the pocket? And QR - why do you want to get to your check down receiver faster when you're not hurried or under sack pressure?

Kayoh,

I disagree in that this isn't for pure Passing Teams. It's for Balanced teams that need to improve short passing because they don't have a dominating Pass Protection OLine.

It's useless for my LZ Boys. It's great for my WH team QB.
Edited by Xars on Dec 6, 2014 06:20:03
 
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