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Forum > Goal Line Blitz 2 > Proof that Top Plays are greatly influenced by Broken Tackles
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DeeVee8
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This 15 yard first down dump pass in a meaningless situation in a meaningless game between CPUs has been the top play for a few days now...

http://glb2.warriorgeneral.com/game/replay/78609/1617398

...and we all know of Twerk's constant dominance of the TPs. I guess it would be nice if more game deciding plays were eligible for TPs, and enough of the Skirts and Shins games!

Inb4movetosuggestions
Edited by DeeVee8 on Aug 3, 2014 15:49:57
 
Laggo
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I actually have no problem with that play; that was awesome.

It' dumb though that you can just spam scrimmages to get top plays every week (*cough* DigitalDaggers *cough*). A top play should only count if it happened in a real game.
 
Merik
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Originally posted by Laggo
I actually have no problem with that play; that was awesome.

It' dumb though that you can just spam scrimmages to get top plays every week (*cough* DigitalDaggers *cough*). A top play should only count if it happened in a real game.


i agree with both things
 
USC_Trojans
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that hb had 25 broken tackles that game O_o. Also looking at his stats that guy should have a human team. I know its vs cpus but he had more broken tackles than carries last season http://glb2.warriorgeneral.com/game/player_stats/20355
Edited by USC_Trojans on Aug 3, 2014 18:58:00
Edited by USC_Trojans on Aug 3, 2014 18:57:30
 
DeeVee8
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Originally posted by Laggo
I actually have no problem with that play; that was awesome.


Yeah, it was awesome. That HB has had a lot of Top Plays....against CPUs. But is it #1 play worthy? I wanna see some game winning rainbow passes or a last second 60 yard FG. I know that there are plenty of exciting finishes to REAL games every day.

Edited by DeeVee8 on Aug 4, 2014 09:36:21
 
Adderfist
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Is it just me or is this shit getting boring fast?
 
Gank
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Im with the rest here... top plays should be real games only in my humble opinion (seems to add more relevance). Although I will say Portland Ronin have had it's fair share of top plays league/ladder related as well aside of the scrims.
 
Vir
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http://glb2.warriorgeneral.com/game/replay/80300/2083952

Not especially interesting to anyone other than me, I think
Edited by Vir on Aug 4, 2014 09:35:19
 
DeeVee8
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Originally posted by Vir
http://glb2.warriorgeneral.com/game/replay/80300/2083952

Not especially interesting to anyone other than me, I think


I mean, at least it's a pivotal play in the game. The Top Plays need more clutchiness.
 
DeeVee8
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Originally posted by Adderfist
Is it just me or is this shit getting boring fast?


Crazy as it sounds, I think small changes of any kind added during the offseason would go a long way to keeping people interested. Also keep coords. on their toes.

New plays/fixing bad plays would go a loooong way too. Over half of the outside rushing plays are useless insta-TFLs. This leads to us calling a lot of the same plays over and over....
Edited by DeeVee8 on Aug 4, 2014 21:54:01
 
Corndog
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Originally posted by DeeVee8
Crazy as it sounds, I think small changes of any kind added during the offseason would go a long way to keeping people interested. Also keep coords. on their toes.


I've been trying to see what people have gripes with this season...but I haven't really seen a consolidated voice in the matter, just one off complaints after a loss or whatever.
 
Parab00n
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Originally posted by Corndog
I've been trying to see what people have gripes with this season...but I haven't really seen a consolidated voice in the matter, just one off complaints after a loss or whatever.


Not a lot of complain about yet IMO, I'm sure we'll find something to gather our pitchforks with though.

EDIT: No clue if it's been fixed, havne't paid as much attention this season as others due to work but any updates on the end of 1st half tactics?
Edited by Parab00n on Aug 5, 2014 03:41:57
 
peeti
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Originally posted by Parab00n
Not a lot of complain about yet IMO, I'm sure we'll find something to gather our pitchforks with though.

EDIT: No clue if it's been fixed, havne't paid as much attention this season as others due to work but any updates on the end of 1st half tactics?


Nope...just had a game where i dont kick a FG before halftime
 
Sean1995
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Originally posted by Corndog
I've been trying to see what people have gripes with this season...but I haven't really seen a consolidated voice in the matter, just one off complaints after a loss or whatever.


Yeah apparently end half tactics. I would also add that elusive ball carriers should know when to step out of bounce and when to slow down near defenders. Blockers must learn to block guys that are in front of a rusher, a potential tackler, not some unblocked guy 5 yards behind him.

Well, there are many obvious bugs that need fixing. And it shouldn't take a 'consolidated voice' to initiate the fixing process. Some things just need to be fixed asap.
 
Corndog
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Originally posted by Sean1995
Yeah apparently end half tactics. I would also add that elusive ball carriers should know when to step out of bounce and when to slow down near defenders. Blockers must learn to block guys that are in front of a rusher, a potential tackler, not some unblocked guy 5 yards behind him.

Well, there are many obvious bugs that need fixing. And it shouldn't take a 'consolidated voice' to initiate the fixing process. Some things just need to be fixed asap.


Those don't really change anything, though.

Sure, an HB getting a few extra yards instead of stepping out of bounds is a good thing, but it's not really going to mix up anything.

Not that they shouldn't be fixed, and not that they aren't being looked into, but those aren't really relevant to the post I was responding to, so there's that.
 
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