We've all seen the broken coverage that has made out and deep routes the flavor of the month for OC's. 4 WR Under spam is in vogue, and even rookie QB's are putting up 600 yard games.
So, my fixes:
1. Have the DB's line up on the outside shoulder of the receiver they are covering. This should have been obvious as it's the only way a DB can backpedal and watch the both the QB and WR at the same time.
2. Have the DB's start their turn from backpedal to sprint much sooner. They shouldn't be waiting till the WR is even or past them. They should make that turn as soon as the WR is moving 75% as fast as they are so that they aren't at a huge speed disadvantage when they finish the turn.
3. Make the turn faster and tighter all the time. This might actually be a bug in some plays because the same DB who in one play makes a linear transition from back to front, might make a loop to the inside on another. It should always be linear.
4. Make sure the DB turns in the direction the WR is going to break. For the most part, this means turning to the inside on out routes (as long as you make sure to line them up outside) and crosses, and then turn outside if the WR breaks out. The fact that DB always turn inside is what makes 4 WR Unders so dangerous atm. Not only does the WR make his cut at the point where the average DB is making the turn, but the DB turns inside while the WR goes outside.
So, my fixes:
1. Have the DB's line up on the outside shoulder of the receiver they are covering. This should have been obvious as it's the only way a DB can backpedal and watch the both the QB and WR at the same time.
2. Have the DB's start their turn from backpedal to sprint much sooner. They shouldn't be waiting till the WR is even or past them. They should make that turn as soon as the WR is moving 75% as fast as they are so that they aren't at a huge speed disadvantage when they finish the turn.
3. Make the turn faster and tighter all the time. This might actually be a bug in some plays because the same DB who in one play makes a linear transition from back to front, might make a loop to the inside on another. It should always be linear.
4. Make sure the DB turns in the direction the WR is going to break. For the most part, this means turning to the inside on out routes (as long as you make sure to line them up outside) and crosses, and then turn outside if the WR breaks out. The fact that DB always turn inside is what makes 4 WR Unders so dangerous atm. Not only does the WR make his cut at the point where the average DB is making the turn, but the DB turns inside while the WR goes outside.






























