OK, let me be the first to say it: I am GLB2' s biggest whiner. I can live with that, so lets get back on topic.
I know there had been posts about it in the "Changes" thread, but since that exploded over night, I just dont want to look thru every page to find posts about it.
What is my point? Easy enough: MO is too much of a no brainer in Rookie, atm.
Let me state 3 simple reasons for that:
1) it stacks the box like crazy, thus is a great Inside Run stopper. Nothing new, should be obvious by looking at the play art.
2) Outside Runs are easily handled by MO as well in rookie. Watched many many games by now, and it ends in TFLs on about 40% rate and less than 5 yards for about 90%. This is kinda bugging me, since a play called Middle Overload shouldnt be a no brainer for outside runs. But I could live with that, really!
3) It has some of the most Sack potential of all plays! It uses the Edge Blitzes which is gold in rookie level. Also blitzes in general are gold in rookie, so why loet that play, that is an outstanding run-stop play, be also one of the most effective pass rush plays? THIS is why I hate this play so much and THIS is why I only say its so op at rookie, cause sacks are simply the Bazooka of all pass-stop plays.
My suggestion? Let the play develop as the freakin play art shows the play, let the blitzes go to the inside! Why is it even drawn differently than its actually happening? I think this has also been reported at end of S1 already.
At the very least change the play art to outside rushes, if thats what it was intended for^^
For the sake of Rookie Ball, I would love to see how this play works with inside blitzes rather than outside blitzes. I mean there are other great D-plays with the edge blitzes, so there just isnt any need to make that superb Run-Stopping play also one of them.
/whine.
If anyone thinks differently, I am open to hear how you actually beat it AT ROOKIE (Para, that was for you^^), as I just dont see a way
Greetz, peeti.
I know there had been posts about it in the "Changes" thread, but since that exploded over night, I just dont want to look thru every page to find posts about it.
What is my point? Easy enough: MO is too much of a no brainer in Rookie, atm.
Let me state 3 simple reasons for that:
1) it stacks the box like crazy, thus is a great Inside Run stopper. Nothing new, should be obvious by looking at the play art.
2) Outside Runs are easily handled by MO as well in rookie. Watched many many games by now, and it ends in TFLs on about 40% rate and less than 5 yards for about 90%. This is kinda bugging me, since a play called Middle Overload shouldnt be a no brainer for outside runs. But I could live with that, really!
3) It has some of the most Sack potential of all plays! It uses the Edge Blitzes which is gold in rookie level. Also blitzes in general are gold in rookie, so why loet that play, that is an outstanding run-stop play, be also one of the most effective pass rush plays? THIS is why I hate this play so much and THIS is why I only say its so op at rookie, cause sacks are simply the Bazooka of all pass-stop plays.
My suggestion? Let the play develop as the freakin play art shows the play, let the blitzes go to the inside! Why is it even drawn differently than its actually happening? I think this has also been reported at end of S1 already.
At the very least change the play art to outside rushes, if thats what it was intended for^^
For the sake of Rookie Ball, I would love to see how this play works with inside blitzes rather than outside blitzes. I mean there are other great D-plays with the edge blitzes, so there just isnt any need to make that superb Run-Stopping play also one of them.
/whine.
If anyone thinks differently, I am open to hear how you actually beat it AT ROOKIE (Para, that was for you^^), as I just dont see a way

Greetz, peeti.




























