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Forum > Goal Line Blitz 2 > National Treasure 6: The Search for the Kicker formula
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Mezirah
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http://glb2.warriorgeneral.com/game/replay/57928/696883

60/57 c/53

A few of us have been thinking consistency increases the minimum roll in pressure situations. What do you guys think?

 
peeti
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Just in real life...you miss them sometimes
 
Time Trial
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My Early Bloomer has had all of his kicking stats maxed for a long time. Can't hit a damn thing.
 
peeti
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Originally posted by Time Trial
My Early Bloomer has had all of his kicking stats maxed for a long time. Can't hit a damn thing.


If he maxed all a long time ago, then I wouldnt be surprised that he kind of sucks tbh.

Caps must be more than horrible
Edited by peeti on May 22, 2014 15:15:44
 
bhall43
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I've been fairly happy with my kickers performance outside of his two missed kicks against providence under 30 yards. Seems pretty consistent since tho.
 
bhall43
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And by happy with and consistent I mean he's hit better than 50% since that first game.
 
bhall43
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Originally posted by peeti
If he maxed all a long time ago, then I wouldnt be surprised that he kind of sucks tbh.

Caps must be more than horrible


Ya that seems like a really bad use of early bloomer trait.
 
Time Trial
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Originally posted by peeti
If he maxed all a long time ago, then I wouldnt be surprised that he kind of sucks tbh.

Caps must be more than horrible


70 Accuracy, 62 Consistency, 50 Power, 54 Kick-off Power all capped. Last to cap was Kick-off power, which was pretty much my SP spending for the last half of the season.

45/61 Heart + HtH/RW (Silver) + High Contract

http://glb2.warriorgeneral.com/game/replay/57929/697002?player_id=11714

Now I'm pretty much going to finish Heart and keep adding points to places that "might" help like snap reaction, sprinting, footwork, balance, etc.
 
bhall43
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I guess that isn't as awful as I would have thought. That power is pretty lol tho.
 
Time Trial
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Originally posted by bhall43
Ya that seems like a really bad use of early bloomer trait.


Mostly a bad use of the Attributes. 4 stamina was a waste, I should have gone 1 since I am capping at 25 conditioning anyway and planned on using HTH and RG to help the conditioning stat.
 
Time Trial
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Originally posted by bhall43
I guess that isn't as awful as I would have thought. That power is pretty lol tho.


Sharp shooter = +6 Accuracy, -6 Power.
 
Galithor
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Originally posted by Time Trial
Mostly a bad use of the Attributes. 4 stamina was a waste, I should have gone 1 since I am capping at 25 conditioning anyway and planned on using HTH and RG to help the conditioning stat.


The joys of everyone's terrible season 1 builds
 
Mezirah
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My kicker is 8/9 this season, but this is also how he started last season, and went on to miss every clutch kick possible.
http://glb2.warriorgeneral.com/game/player/54867
 
Time Trial
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Originally posted by Galithor
The joys of everyone's terrible season 1 builds


I should have known better because I was on the test server. Problem is, that server inspired some laziness. At any time you could build a player to any level you wanted and suffer 0 chem hit. You never had to get it right the first time because you could just drop in a new player the next day.

Also we could build unlimited superstars, so we could change the entire focus of the team in a couple of hours if we wanted to.

Also it was free.

I miss the test server.
 
bhall43
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Originally posted by Mezirah
My kicker is 8/9 this season, but this is also how he started last season, and went on to miss every clutch kick possible.
http://glb2.warriorgeneral.com/game/player/54867


not bad considering hes made 4 kicks beyond 30 yards. I think 2 of my misses are from beyond 50 so it really was just my opening game that i was worried about.
 
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