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Forum > Suggestions > Adjust all outside QB runs to have the QB step back a few steps before taking off
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Xavori
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Right now, QB's only have one effective outside running play which greatly limits what an offensive coordinator can do with them versus HB's. While I'm okay with QB's not being as effective as HB's, the greatly reduced running skill caps already accomplish that. Plays that are known to be broken aren't balance, they're just chaff to be ignored.

By having the QB take the same couple steps backward s/he does on QB Rollout Strong from goalline, the offense has time to get their lead blockers into position to actually do their jobs. Most likely, they'll be picking up DE's and OLB's who currently go uncontested into the backfield which is why almost all QB outside runs are considered broken.

This small change would greatly improve the overall playcalling diversity, and almost certainly reduce the 'spamming' of QB Rollout Strong as teams would immediately have more options than just that one play.
Edited by Xavori on May 22, 2014 11:40:27
 
Mezirah
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thumbs up for enormous balls
 
HayRow
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I agree that every other QB outside play is almost an immediate TFL
 
Xavori
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I love that there are already two thumbs down even though everyone who's ever looked at this issue knows I'm absolutely 100% correct in that all the other outside QB runs are broken for exactly the reason I described.

Makes it pretty obvious that players aren't looking for fixes to make the game better, just nerfs to things they personally don't like.
 
Rob.
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The problem is, rushing QB's are all over the leaderboards across all rookie leagues. They are putting up staggering statistics while mainly using one play. Now you want more of the QB outside runs to be like the one that everyone is already complaining about?
 
peeti
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I voted up, cause QB runs are awful if u dont use the GL.

but:

Originally posted by Mezirah
thumbs up for enormous balls


this


Making that thread while everyone hates about QB rushes is kinda great timing^^
 
Xavori
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Originally posted by rob4121983
The problem is, rushing QB's are all over the leaderboards across all rookie leagues. They are putting up staggering statistics while mainly using one play. Now you want more of the QB outside runs to be like the one that everyone is already complaining about?


And you'd rather we have a playbook full of broken plays nobody uses because they know they are broken?

Hey, I've made a number of suggestions for making defenses play better, and I think defense needs more love than offense. But why limit myself to just those suggestions when there is something as obvious as a pile of broken plays staring us in the face?
 
TxSteve
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Some of the other QB roll outs are definitely broken (especially weak side stuff)

But some (slam as 1 example) can work pretty well at times.

Hey - I'm for looking at and tweaking/balancing ALL QB runs because some definitely are not fair (see D'Haran's weak side rollouts yesterday)...

I'm also for allowing some kind of full re-spec if some kind of major change is done to the GL QB roll out so those people who truly built for that 1 play (there are a lot of you) can get a chance to salvage their player (if there were some kind of voting system)
 
Rob.
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Originally posted by Xavori
And you'd rather we have a playbook full of broken plays nobody uses because they know they are broken?

Hey, I've made a number of suggestions for making defenses play better, and I think defense needs more love than offense. But why limit myself to just those suggestions when there is something as obvious as a pile of broken plays staring us in the face?


No, I would not rather have a playbook of broken plays. I just fear how much further out of hand scores and stats will get. I'd rather see GL QB rollout fixed first, then improve the other QB runs.
 
Jampy2.0
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pretty sure its the OLs blocking that is broken,

not sure if the QB taking steps back will help?
 
Jampy2.0
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Originally posted by rob4121983
I'd rather see GL QB rollout fixed first, then improve the other QB runs.


Can't nerf without buffing.

somethings gotta get buffed if u nerf something, fixing the other rollouts while nerfing GL rollout seems like money to me.
 
Rob.
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Originally posted by Jampy2.0
Can't nerf without buffing.

somethings gotta get buffed if u nerf something, fixing the other rollouts while nerfing GL rollout seems like money to me.


Agreed. Also, I think you are right about the problem being O-lineman. On the plays that don't work, the O-lineman ignore the D-lineman in front of them and pull to go lead block. These untouched defensive lineman just blow up the play in the backfield every time.
 
Rob.
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Here's a perfect example:
http://glb2.warriorgeneral.com/game/replay/58848/419026

Three O-lineman ignore the guys in front of them to go block upfield. This leaves 3 defensive lineman untouched to easily stop the play for a loss.
 
Xavori
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Originally posted by rob4121983
Here's a perfect example:
http://glb2.warriorgeneral.com/game/replay/58848/419026

Three O-lineman ignore the guys in front of them to go block upfield. This leaves 3 defensive lineman untouched to easily stop the play for a loss.


Now, imagine it like this:

1. The center actually gets to the nose tackle like he's obviously trying to, and obviously lacks the snap reaction and quickness to pull off.
2. The QB's first two steps are backwards putting him behind the FB and HB.
3. The FB and HB both make lead block awareness rolls and pick up the LDE and LOLB long enough for the QB to get past.
4. The RG picks up LILB via LBA roll. The RT picks up the SS same way. You still have the TE blocking and the QB running.

In this scenario, it's not a guaranteed TFL. Instead, it's the offense needing to make a bunch of awareness rolls and then win a bunch of blocking interactions. That to me is a much better play as it's skills versus skills to get the QB outside and around the corner.

Oh, and it requires the o-line to have a quicker center, good lead blocking guards, tackles, and backs, and a serious commitment on skills to make it work. That's how I picture all plays working. A whole bunch of individual matchups that decide the play's outcome.
 
Jampy2.0
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Xav I think OL block pathing is the problem, not the QBs pathing.

 
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