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Forum > Suggestions > Add a small morale hit to any running QB being tackled
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Xavori
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I'm not talking sacks here which already have a morale loss associated with them.

Instead, on QB runs give the QB a 2 point hit to morale when tackled (none for running out of bounds or into the end zone). Allow this morale damage to be potentially mitigated to 1 point based on a Toughness dice roll. This morale hit is in addition to any other morale loss that would come from a hard hit, Showboat, Monster Hit, etc.

The result would still allow QB's to run in moderation, but would add 'injury' to the equation making the decision to allow QB's to run to be more like what NFL coaches have to consider, ie. do I let RGIII go wild knowing that there is a good chance he'll finish the game holding a clipboard?
 
HayRow
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fine with that. Plus 1
 
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This isn't bad as most of the time the qb roll out does get stopped. It's because the defense has got a lot of early TfL and killed the energy and morale meaning it doesn't actually wear down the defense too much
 
Xavori
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Originally posted by mutleyddmc DTD
This isn't bad as most of the time the qb roll out does get stopped. It's because the defense has got a lot of early TfL and killed the energy and morale meaning it doesn't actually wear down the defense too much


TFL has morale loss on top of this. It would really wreck a low toughness QB to fail a few times running outside since they'd get their normal morale loss + 2 points per play on top of that.

The idea isn't to break QB runs. It's to add a bit of the risk that a real team would face trying to get away with. Also known as "Why the spread option will be a very, very short lived fad in the NFL".

 
Jampy2.0
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Nah this is stupid, there is no QB slide for the QB to avoid being tackled.

This is just dumb. Penalize the QB for playing the game?

Oh nah.
 
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Originally posted by Xavori
TFL has morale loss on top of this. It would really wreck a low toughness QB to fail a few times running outside since they'd get their normal morale loss + 2 points per play on top of that.

The idea isn't to break QB runs. It's to add a bit of the risk that a real team would face trying to get away with. Also known as "Why the spread option will be a very, very short lived fad in the NFL".



That's my point at the moment it's really only TFl that has any effect on the morale. Adding this is would mean that just containing it to start with even giving up some 15 yard plays would still be effective as you'd start to kill the morale.
 
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Originally posted by Jampy2.0
Nah this is stupid, there is no QB slide for the QB to avoid being tackled.

This is just dumb. Penalize the QB for playing the game?

Oh nah.


There's no "lots of things" in this game. It's all about trying to find a balanced game.
 
Xavori
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Just to explain more clearly what I'm suggesting.

On any play where the QB is the runner, just before the normal morale adjustment code is run add the following little snippet:

If BallCarrier=QB then
{
int ToughRole = (rand() % 100)+1;
If ToughRole < Toughness then ExtraMoraleLoss = 1 else ExtraMoraleLoss = 2;
QB.Morale = QB.Morale - ExtraMoraleLoss;
}

(Yes. I know it's bad psuedocode. Sue me.)
 
Jampy2.0
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Originally posted by mutleyddmc DTD
That's my point at the moment it's really only TFl that has any effect on the morale. Adding this is would mean that just containing it to start with even giving up some 15 yard plays would still be effective as you'd start to kill the morale.


What kind of madness? In what world should a 15 yard play get a morale penalty?

Originally posted by Xavori
Just to explain more clearly what I'm suggesting.


This is senseless. Explain the sense. It's not every day ppl want to penalize their teams staple. Explain your reasoning.
 
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If a qb gets hit hard he's less likely to take off again. That's what this suggestion is all about. Trying to recreate the risk qbs take. Look at the niners this year, kap barely ran regular season as it was clear they didnt want him getting injured.

Once it became one and done, he ran and ran.
 
Xavori
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Originally posted by Jampy2.0
What kind of madness? In what world should a 15 yard play get a morale penalty?


A 15 yard play that ends with a strong safety planting your multi-million dollar QB six feet under the turf.

As for GLB2, it's entirely possible the big play morale recovery would offset the 1 or 2 points they suffer from taking a hit. I haven't bothered to try reversing engineering morale outside of knowing that toughness and heart are pretty critical if you want a team that can come back from early rng fails.
 
Jampy2.0
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Originally posted by mutleyddmc DTD
If a qb gets hit hard he's less likely to take off again.


Uh not quite. I'm pretty sure Manziel's got his plate cleaned plenty of times yet he is more than willing to take off.
Even Rg3 and Vick have gotten beaten to their last limp yet they will continue to run.

I think Xav approached this the right way with toughness, since their are indeed psychopaths out there who love hitting and getting hit.

But the suggestion still doesn't make sense.
If I call for an inside QB rush to get the first down, which is pretty much about all the running my QB does now, he must take a morale penalty when he run inside for 3 yard to get us the first down?
But why?

 
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Yes rg3 and Vick those tough qbs who barely get injured. That's worked out well for Washington so far....

Manziel we shall see when he hits nfl see how much he is reigned back when they are trying to protect their money.

 
Xavori
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Originally posted by Jampy2.0
Uh not quite. I'm pretty sure Manziel's got his plate cleaned plenty of times yet he is more than willing to take off.
Even Rg3 and Vick have gotten beaten to their last limp yet they will continue to run.

I think Xav approached this the right way with toughness, since their are indeed psychopaths out there who love hitting and getting hit.

But the suggestion still doesn't make sense.
If I call for an inside QB rush to get the first down, which is pretty much about all the running my QB does now, he must take a morale penalty when he run inside for 3 yard to get us the first down?
But why?



This isn't going to stop QB's from running. It will stop QB's from spamming runs in hopes they get lucky on one because their odds of getting lucky go down every time they don't.

Oh, and Maziel is definitely a candidate for early injured reserve. That was true just because his play style is about to run into NFL speed, but it's made more likely because Cleveland.
 
Mezirah
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Not a solution if you have 2 running QB's. Plus endzone's don't tackle.
 
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