idk why, but I have the strangest feeling after the 1 +3 seasons of vet this game will lose popularity from its current userbase...
i don't mean to be that guy, but I rly think we need some kinda world league type league, because although its cool having all these teams eventually meet for 4 seasons (thats considering everyone buys the +3 seasons boosts) ppl will grow tired of the repetitive gameplay.
I feel like a WL is needed, or some kinda system that puts the best dynasties (Which is basically what I see this game being about, networks or teams that can bring up/recruit the best joes to replace the current Vet joes.
with the inability to hold your league or create non rookie teams, What will happen in S9 when the current journey men are Vets along with 3 other generations... I think a Super League and a secondary super league (with basically the 12-24 best teams) would be awesome to keep the game competitive at the highest level, and for teams to try to get the most achievement out of their generation of players.
Ofc. increasing the chemistry penalty will be necessary so teams dont just recruit the best talent every season and have little to no penalty for it...
but yeah... What do you all think?
i don't mean to be that guy, but I rly think we need some kinda world league type league, because although its cool having all these teams eventually meet for 4 seasons (thats considering everyone buys the +3 seasons boosts) ppl will grow tired of the repetitive gameplay.
I feel like a WL is needed, or some kinda system that puts the best dynasties (Which is basically what I see this game being about, networks or teams that can bring up/recruit the best joes to replace the current Vet joes.
with the inability to hold your league or create non rookie teams, What will happen in S9 when the current journey men are Vets along with 3 other generations... I think a Super League and a secondary super league (with basically the 12-24 best teams) would be awesome to keep the game competitive at the highest level, and for teams to try to get the most achievement out of their generation of players.
Ofc. increasing the chemistry penalty will be necessary so teams dont just recruit the best talent every season and have little to no penalty for it...
but yeah... What do you all think?
Edited by InRomoWeTrust on May 10, 2014 18:21:14






























