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Makntak
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As inside run defenses are classified as blitzes, does this need to accounted for in the tactics 'blitz' box?

For example (and for the sake of argument):

In my 2WR playbook

I have 1 Inside Run play
and 1 Pass/Run play

If I set Blitz to 0 will the Inside Run play never fire, even if I have set Inside run to 100%
If I set Blitz to 100% and have Inside Run at 100% will only the inside run fire?
 
TxSteve
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I believe that is correct
 
Makntak
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OK, understood - thanks

Now to complicate it

Let's say I have Inside run @45% and Outside run @50% and Short Pass @5%

The sim decides it will call an outside run. After this it decides whether to blitz or not.

I have blitz set at 100% (so that my inside run play will fire and not my pass/run play, as we established above)

Outside runs are not blitzes, so, will it change its mind and pick a Blitz play over the Outside run, or does the outside run decision take precedence, even though blitz is set at 100?

Hope that makes sense!

EDIT: Or is it simpler than this? If it picks an outside run, will it only look at those plays tagged as Outside run? Similarly, if it calls Inside run, it will only look at plays tagged as Inside run, and then if it calls a pass play it will only look for plays tagged as Pass/Run or Pass plays?

Edited by Makntak on Apr 18, 2014 07:18:43
Edited by Makntak on Apr 18, 2014 07:17:05
Edited by Makntak on Apr 18, 2014 07:08:23
Edited by Makntak on Apr 18, 2014 07:07:46
 
TxSteve
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My assumption is that priority is given to play type before blitz -- so that would not blitz

BUT I DON'T KNOW FOR SURE
 
Makntak
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Thanks Tx - see edit above.
 
Adderfist
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It doesn't match the offense's play. It just pulls from your tactics and randomly pulls. THe only thing that is matched is the formations.
 
McGruffHawk
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I guess the question is what is the first filter?

Does it pick in/out/pass first and then zone/blitz, or does it pick zone/blitz first and then in/out/pass?
 
Rob.
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Originally posted by McGruffHawk
I guess the question is what is the first filter?

Does it pick in/out/pass first and then zone/blitz, or does it pick zone/blitz first and then in/out/pass?


There have been times I have put 100 into the blitz and I would watch the game and they weren't blitzing every time. So I think it must go through the in/out/pass first then blitz.
 
Makntak
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Originally posted by McGruffHawk
I guess the question is what is the first filter?

Does it pick in/out/pass first and then zone/blitz, or does it pick zone/blitz first and then in/out/pass?


This bit I know

Originally posted by Xavori
Sim is getting ready to pick a play, and here's what happens:

1. Sim looks at down, distance, and game situation (ie. big lead, red zone, 1TD lead with little time remaining, etc.)
2. Sim looks at tactics settings for that down, distance, and game situation and rolls dice to decide type: short, med, long pass or inside and outside runs.
3. Sim looks at tactics and rolls a d100 to decide whether to call a zone or not.
4. Sim looks at tactics and rolls another d100 to decide whether to call a blitz or not.
5. Sim looks at offensive formation and then goes to that page in the defensive playbook and calls one of the plays that matches all the previous criteria using another dice roll that account for priority settings in the playbook.
6. If it doesn't find an exact match, it goes with the play that matches the most criteria.
7. If it doesn't find any matching criteria, it calls a random play from that page, but still accounts for playbook priority.


Bold bit doesn't quite answer the question here.
 
Xavori
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If your defense wants to call a pass defensive play and the only blitz available for that # of WR's is an inside run play, it will choose a pass play over the blitz call. As far as I know, that's the only time it will ignore the blitz tactics settings.

In fact, I suspect (and really wish one of the devs would confirm) the priority of settings is something like this:
1 Pass v Run
2 Zone v Man
3 Blitz

What that means is that if you set 100% Inside Run, 100% Zone, 0% Blitz. It will still run a man defense and blitz if that's the only inside run defense available. If you set 100% Short Pass, 0% Zone, 100% Blitz, it will not call the blitz if there is not a pass-man blitz available.
 
Jampy2.0
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Originally posted by Xavori
If your defense wants to call a pass defensive play and the only blitz available for that # of WR's is an inside run play, it will choose a pass play over the blitz call. As far as I know, that's the only time it will ignore the blitz tactics settings.


ya pretty much. if your only available playcalls are too far from the situation the sim will throw in a 'better suited' play for you.

 
Makntak
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Ah ok! That makes sense now and yes it would be nice if one of the devs confirmed this, it's a fundamental principle that we need to know as DCs. I actually worked with this assumption for a scrim yesterday, and whilst we got stuffed, the defensive playcalling was exactly what I had hoped it would be. It totally changes how I look at the playbook/tactics relationship knowing this! Moreover, it also enables me to see with a whole lot more clarity and certainty which plays work with my techmoes and which don't, instead of having some random play called into the situation which gets lucky or gets beat on.

Thanks fellas, great advice.
Edited by Makntak on Apr 19, 2014 04:10:45
 


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