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Forum > Suggestions > Please let us see caps while setting traits and attributes
Xavori
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I know this has been suggested before, but I couldn't find that thread, and figured it wouldn't hurt to bring it up again in a new thread.

Right now, I'm expecting I'm going to create and retire at least a half-dozen players for every position I'm making shiny new rookies for looking for the right balance of skill caps.

This would be much easier if I could see those caps while I was setting the player up the first time. It'd also mean a lot less junk retired players hanging around in the database.
 
McGruffHawk
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Originally posted by Xavori
I know this has been suggested before, but I couldn't find that thread, and figured it wouldn't hurt to bring it up again in a new thread.

Right now, I'm expecting I'm going to create and retire at least a half-dozen players for every position I'm making shiny new rookies for looking for the right balance of skill caps.

This would be much easier if I could see those caps while I was setting the player up the first time. It'd also mean a lot less junk retired players hanging around in the database.


Booooooorrrrringgggg.
 
Xavori
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Originally posted by McGruffHawk
Booooooorrrrringgggg.


I agree create and delete is very boring, but I'm kinda big on guys fitting the vision of whoever will be coaching them, and since us wacky Loungers have decided on adding a third team to our stable, that means making new guys to fill out a third team.
 
hiimjake
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http://glb2.warriorgeneral.com/game/forum/thread/5159236

There was my original. Which I'm going to bump now that you reminded me.
 
Xavori
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Originally posted by hiimjake
http://glb2.warriorgeneral.com/game/forum/thread/5159236

There was my original. Which I'm going to bump now that you reminded me.


Ya. That's the one I upvoted everything in
 
Asheme
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Originally posted by McGruffHawk
Booooooorrrrringgggg.

we don't see the world as it is, we see it as we are.
 


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