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Corndog
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http://glb2.warriorgeneral.com/game/player/29004

Yay offensive linemen
 
VietCampo
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http://glb2.warriorgeneral.com/game/player/34947

mine is clearly better
 
Laggo
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http://glb2.warriorgeneral.com/game/player/34968

I love lolbars, especially on QBs
 
Jampy2.0
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Originally posted by Laggo
http://glb2.warriorgeneral.com/game/player/34968

I love lolbars, especially on QBs


Lolbars?

Not quite.

Slow built + Superstar?

Foolish
 
Laggo
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You can put the points in yourself if you want, <3 dual threat
 
Galithor
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Originally posted by Jampy2.0
Lolbars?

Not quite.

Slow built + Superstar?

Foolish


QFT. Jampy's right on this. Slowbuilt's cap increase is unecessary on a superstar, and it's weakening the advantage of skill cost reduction. You'll end up with a bunch of 90-100 skill caps that go unused.
 
Laggo
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The point is the +10 on the skills you do use, +5% is negligible when you already have -20%, and -8% on dual threat cancels it out on your tw most important but expensive skills. Its hard to find + to max caps that doesnt come with ungodly penalties like Precision Passer or Gunslinger. Same with Conditioning because you need all three of your trait slots (even with the free +10/+15 from SA's)

Early bloomer is really a 20 point swing in max (assuming your using a slot for one or the other, which is a given) which is hard to overcome by just a 5% boost that is probably multiplicative anyway. GLB is full of pitfalls like these. I tried it and it just wasnt better.
 
bhall43
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Ya most of the traits for dual threats kinda suck. Though I probably still woulda stayed away from slwo built
 
Laggo
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I only care about the -8% on Accuracy and Technique, I'd take it if that was the whole skill lol.

Nowhere else but Slow Built to get +10 on those two either other than Precision which is negative on Power which is already a sacrificial lamb

I have a screenshot of the final build already through the html edit and it looks solid. The tuck and run SA seems like it would be really strong on a real dual-threat QB, but I ain't got time fo dat.
 
zbuckley
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I had the same thought we I looked at the build. No doubt he'll be a good QB but I think you've limited his potential.
 
E-A-G-L-E-S
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http://glb2.warriorgeneral.com/game/player/34786

I'd say he's probably gonna be the most expensive player in the game, but I'm gonna guess most season 2 wrs will have the same traits*
Edited by E-A-G-L-E-S on Jan 27, 2014 12:46:00
 
Homage
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except your max sprint is like what 42?
 
E-A-G-L-E-S
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Originally posted by Homage
except your max sprint is like what 42?


All dat quickness ...I bet this build would do well if scrambling qbs weren't a big old fart in this game....or so we think atm anyways
 
Jampy2.0
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Originally posted by Laggo
I only care about the -8% on Accuracy and Technique, I'd take it if that was the whole skill lol.

Nowhere else but Slow Built to get +10 on those two either other than Precision which is negative on Power which is already a sacrificial lamb

I have a screenshot of the final build already through the html edit and it looks solid. The tuck and run SA seems like it would be really strong on a real dual-threat QB, but I ain't got time fo dat.


No lol........

I am the type of guy who likes damn near perfection, ask the few members on my team, I drive them crazy 24/7.

No way I could ever look at that QB with a smile because it is not as good as it could be,
looks like you needed to do a bit more homework on Dual Threats and the initial building process before you rushed the superstar...

Btw, I'm not knocking you, i'm just commenting,
I wish you and the Joe the best of luck.
 
Jampy2.0
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Originally posted by E-A-G-L-E-S
All dat quickness ...I bet this build would do well if scrambling qbs weren't a big old fart in this game....or so we think atm anyways


No, speak for yourself, especially when you say nonsense like that ^

"we"... pfft.
 
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