Because It seems like CPUs are playing just as good. (If not better) than human owned Borts
Forum > FAQ's, Player Guides and Game Help > Is there any negatives to owning a mostly CPU team?
Early on everyone is pretty similar. As builds progress you'll start to see non-CPUs improving vs CPUs. CPUs can be decent but you have to get a little lucky.
Originally posted by AirMcMVP
Early on everyone is pretty similar. As builds progress you'll start to see non-CPUs improving vs CPUs. CPUs can be decent but you have to get a little lucky.
I think that CPU's should be nerfed alittle, or hurt teams that are over 50% CPU
Early on everyone is pretty similar. As builds progress you'll start to see non-CPUs improving vs CPUs. CPUs can be decent but you have to get a little lucky.
I think that CPU's should be nerfed alittle, or hurt teams that are over 50% CPU
The think to remember at this point is that CPUs aren't really that different than human players. There just aren't enough points in the builds yet. That changes fairly quickly.
gambrinus843
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Arent the CPU's at 100 chemistry while we are at 0 to start and 4-6 after the 1st game. Is this not an advantage?
Originally posted by gambrinus843
Arent the CPU's at 100 chemistry while we are at 0 to start and 4-6 after the 1st game. Is this not an advantage?
Checking my team CPUs are at the same as human players. If they're at 100 then that would definitely explain why CPUs are OP.
Arent the CPU's at 100 chemistry while we are at 0 to start and 4-6 after the 1st game. Is this not an advantage?
Checking my team CPUs are at the same as human players. If they're at 100 then that would definitely explain why CPUs are OP.
kurieg
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Check the changelog - Bort just made it so the CPUs have the same Chem as human players. CPU used to be 100 right at the start.
I think Corndog (man I prefer DB) said CPUs don't have boosts, or something.
I think Corndog (man I prefer DB) said CPUs don't have boosts, or something.
Time Trial
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Originally posted by kurieg
Check the changelog - Bort just made it so the CPUs have the same Chem as human players. CPU used to be 100 right at the start.
I think Corndog (man I prefer DB) said CPUs don't have boosts, or something.
CPUs don't boost and they "kind of randomly" assign their SP.
At level one, there isn't much of a difference between someone with 22 points in sprinting and someone with 16. You will notice larger differences as the number of SPs spent increase.
On the test server, you didn't have those 255-0 blowouts against CPU teams, but they were always in the 20-40 point margin of victory compared to a human team.
Check the changelog - Bort just made it so the CPUs have the same Chem as human players. CPU used to be 100 right at the start.
I think Corndog (man I prefer DB) said CPUs don't have boosts, or something.
CPUs don't boost and they "kind of randomly" assign their SP.
At level one, there isn't much of a difference between someone with 22 points in sprinting and someone with 16. You will notice larger differences as the number of SPs spent increase.
On the test server, you didn't have those 255-0 blowouts against CPU teams, but they were always in the 20-40 point margin of victory compared to a human team.
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