So is there training like in GLB1? Or is it just pure xp now?
Forum > FAQ's, Player Guides and Game Help > Training?
-MITH- ~Cult~
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Are there auto leveling bonuses?
I guess what im asking and what everyone is probably wondering is..... Do we have any reason at all to hold our skillpoints? Should we apply them and start boosting right away?
I guess what im asking and what everyone is probably wondering is..... Do we have any reason at all to hold our skillpoints? Should we apply them and start boosting right away?
-MITH- ~Cult~
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I kinda like that actually. Takes the thinking out of it and now we can just play. Every game means something now too if that's the case. No more building for pro's and sacrificing the fun early.
Originally posted by bhall43
Boost whenever. There are no ALG's so there isn't a reason to wait on anything.
Pretty funny that when a bunch of us were asking for this years ago, we were treated like total insane assholes.
Boost whenever. There are no ALG's so there isn't a reason to wait on anything.
Pretty funny that when a bunch of us were asking for this years ago, we were treated like total insane assholes.
bhall43
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Eh time will tell whether or not that is gonna be a fun thing. But if they continue to build the fun around it, that shouldn't be as huge of a deal.
Originally posted by foofighter24
Pretty funny that when a bunch of us were asking for this years ago, we were treated like total insane assholes.
Not defending GLB mgmt at all, but the reality is that this game is the only way Bort could get rid of ALGs. This is the total rewrite and reset that was needed for it to work. I'm just thankful they left us GLB1. I'm trying this out, and it seems like it might be more fun for the player agent, but it seems kind of lame for us DCs that love to make plays and really get into gameplanning.
Pretty funny that when a bunch of us were asking for this years ago, we were treated like total insane assholes.
Not defending GLB mgmt at all, but the reality is that this game is the only way Bort could get rid of ALGs. This is the total rewrite and reset that was needed for it to work. I'm just thankful they left us GLB1. I'm trying this out, and it seems like it might be more fun for the player agent, but it seems kind of lame for us DCs that love to make plays and really get into gameplanning.
Luke Pass
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Okay, so I am going to give this GLB2 a try, with a WR. How do I boost him, and where is my build guide to follow? I don't want to fuck him up right away 

bhall43
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You have 2 SP boosts you can do at the top of his player page. Outside of that there is no other boosts that matter at this point.
Luke Pass
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Originally posted by bhall43
You have 2 SP boosts you can do at the top of his player page. Outside of that there is no other boosts that matter at this point.
And do our FP's from GLB carry over? The WR was free, but I think the boosts cost flexies.
EDIT: Thanks ... that's now done. Should we add the Special Ability right away? Would you suggest FS or CIS for a Speed WR?
You have 2 SP boosts you can do at the top of his player page. Outside of that there is no other boosts that matter at this point.
And do our FP's from GLB carry over? The WR was free, but I think the boosts cost flexies.
EDIT: Thanks ... that's now done. Should we add the Special Ability right away? Would you suggest FS or CIS for a Speed WR?
Edited by Luke Pass on Dec 8, 2013 19:23:46
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