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Forum > Position Talk > QB Club > Thoughts on my QB?
jcbroman
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(Lv. 31 QB)

Ht/Wt: 6'6", 260lbs

Experience, Skill Points, and Cash
Money: $0
Daily Salary: $1000
Skill Points: 2
Training Points: 6
Bonus Tokens: 12
Veteran Points: 0
Next Level: 650/1000

Attributes
Physical Attributes
Strength: 100.16 (+22)
Speed: 6
Agility: 36.8
Jumping: 10
Stamina: 36.8
Vision: 76.16
Confidence: 37.8

Football Skills
Blocking: 10
Catching: 8
Tackling: 8
Throwing: 74.16
Carrying: 37.8
Kicking: 8
Punting: 8

Special Abilities
Pocket Passer Abilities
Pocket Presence: 1
Tight Spiral: 1
Pump Fake: 1
Turn the Shoulder: 1
Field General: 1

Scrambler Abilities
On The Run: 0
Dump Pass: 0
Quick Cut: 0
Stiff Arm: 0
Demoralize: 0

Additional Abilities
Lower the Shoulder: 0
Veteran Abilities
Scrambler: 5

Current Bonuses/Penalties
Break sack chance: +25%
 
cap_07
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Originally posted by jcbroman

Throwing: 74.16


This, in my opinion. When building a dot in general you should get your primary attribute up to around 80 in your first season. This should also be the attribute you put your EQ in. I think throwing should be the primary attribute, but neither throwing nor strength are high enough to be "the one".

With your strength and vet ability of scrambler, it looks like you're going for a mobile QB, but your speed is 6 - is that something you're going to address later? Because just having high strength won't do much against DL/LBs, QBs mainly break tackles against DBs/coverage LBs.
 
jcbroman
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with lower the shoulder and power through as well as cover up abilities I hope to maybe break 1 tackle running behing the guards. Not a break away threat, but more of a pick up short yardage when its needed. I am maximizing automatic level gains in throwing, vision, and strength right now. In the 4th season after the maximum gain from ALGs he is gonna dump points into speed and special abilities.
 
kakashi
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For maximizing ALGs you should take 1 attribute higher from the beginning... For a 3 main attributed dot you get 0.67 SP to your main attributes for your first season and the beginning of the second season! So by taking your nr 1 attribute high enough from the start you dont need to put expensive SP on those attributes... While you are getting free 5 pointers, those that have their main attribute above 90 now are getting more than twice the amount!
 
jcbroman
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And while you are getting 6 or 7 on the ALG from upping 1 attribute I can get 3 each from my main attributes. It's meant to maximize the ALG from 3 abilities without favoring any one. I'm not building a 1 job QB who just throws it. I want someone who can actually scramble for 3 or 4 yards when he can't throw it and still be able to break a tackle and hold on to the ball. With the way I'm going I will have all 3 of my main attributes to natural 100 by level 79.
 
TribesJunkie
beml
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Originally posted by jcbroman
And while you are getting 6 or 7 on the ALG from upping 1 attribute I can get 3 each from my main attributes. It's meant to maximize the ALG from 3 abilities without favoring any one. I'm not building a 1 job QB who just throws it. I want someone who can actually scramble for 3 or 4 yards when he can't throw it and still be able to break a tackle and hold on to the ball. With the way I'm going I will have all 3 of my main attributes to natural 100 by level 79.


good luck with that dude.
 


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