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Forum > Position Talk > O Line Club > Line General for Early C
Jaked08
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Have a level 1 C ill be boosting today or tomorrow then boosting at the start of next season...

If my numbers are correct that would give me 30 or so points plus the 17 I still have...

That should be able to take 2 Atts to 1st cap. So is the line General work that well for a line full of lvl 4-7 players...or would it be useless/less effective as adding them to the important atts?
 
AZSEAfan
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If you're saying that you are contemplating using SP to put into an SA this early then that's prob not a good idea. On top of that, put all your SP into your primary skill. Don't split them up into 2 skills, unless you're playing Pee Wee.
 
Jaked08
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Originally posted by AZSEAfan
If you're saying that you are contemplating using SP to put into an SA this early then that's prob not a good idea. On top of that, put all your SP into your primary skill. Don't split them up into 2 skills, unless you're playing Pee Wee.


I have built dots by "splitting" them up before and had success....Not saying your wrong...just wondering why its better to put all into primary rather than into the two or three top ones...

then going back and increasing them later on.

For example...

Center....if I was to putt all points into blocking and none into strength...then would he still be able to block a strong DT with success?
 
yello1
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If you are building for the pros the benefit of getting your main as high as possible, to the highest cap possible that is, is to maximize the benefit of ALGs. ALGs being added to an attribute that has a SP cost at the current level of 2 is a better benefit than one that has a SP cost of 1, and a SP cost of 3 or 4 is even better. Moreover, ALGs decrease with level, so getting the higher SP cost ALGs in early is that much more effective.

Spreading your SPs out early really ruins the build long term.

Now if you are just building to compete in Rookie or Pee Wee the ALG issue is less important, though it still comes into play to some degree as the Pee Wee dot will level many times that first season.

After that its chess match I guess. 77 Strength DT hitting 50 Strength center can be problematic. But a 48 Agility DT hitting a 15 agility center is probably not much fun either.
Edited by yello1 on Nov 29, 2012 14:15:48
 
aaasahi
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Line General give you morale and energy boost, but at low level, your teammate won't have enough stamina and confidence, so your gain from LG will never chase the amount you lose.
 
GoldenGary
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Peewee Centers should not even touch line general. You use too many skill points just to be able to drop 1 into line general. Much better of to get your strength up faster, then move on to agility or blocking
 
fozzyb54
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it's been my success, that if your lineman is a pass blocker, then get blocking to 48 then put into strength, if a run blocker do the opposite
 
viking_41
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I would never waste SP on SA's until at least level 25, get your strength and blocking up first.
 


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