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bhall43
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Originally posted by Longhornfan1024
Please link the equivalent thread from last season.

Also, I wonder why GLB is saying that Avoid Fake % is going to be the answer to preventing these OP'd fakes. Wouldn't that just mean that you're just weighting the roll slightly more in favor of avoiding the fake? All AF% does is give an equivalent percentage boost to the avoid fake attributes (vision and SV). Should a DB really be required to have +15% to vision and SV to prevent an otherwise OP'd fake? Why not just change the ratio more so that a DB who invests in SV and vision at the cost of other attributes can do a decent job of preventing the OP'd fakes and a DB who adds avoid fake % can do a great job preventing the OP'd fake along with other fakes. By doing what you are doing, you are making avoid fake % a requirement.

And on that topic, what are the plateau DBs who don't currently have avoid fake % (because it wasn't needed until season 30) supposed to do to prevent fakes? Most of the DBs that would have been the best out there avoided avoid fake % because it wouldn't have much of an impact (until this next season). Now they are screwed because it becomes mandatory and they can't work it into their build.


Its not really mandatory. (guys are testing with 3 different teams that don't have Avoid fake % on anybody) Tho certainly is helpful. Agility also is a factor in there as well. The entire zone code was reworked as well so much of what you were used to watching last season is no more.
 
gRryNn
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Originally posted by bhall43
Originally posted by Longhornfan1024

Please link the equivalent thread from last season.

Also, I wonder why GLB is saying that Avoid Fake % is going to be the answer to preventing these OP'd fakes. Wouldn't that just mean that you're just weighting the roll slightly more in favor of avoiding the fake? All AF% does is give an equivalent percentage boost to the avoid fake attributes (vision and SV). Should a DB really be required to have +15% to vision and SV to prevent an otherwise OP'd fake? Why not just change the ratio more so that a DB who invests in SV and vision at the cost of other attributes can do a decent job of preventing the OP'd fakes and a DB who adds avoid fake % can do a great job preventing the OP'd fake along with other fakes. By doing what you are doing, you are making avoid fake % a requirement.

And on that topic, what are the plateau DBs who don't currently have avoid fake % (because it wasn't needed until season 30) supposed to do to prevent fakes? Most of the DBs that would have been the best out there avoided avoid fake % because it wouldn't have much of an impact (until this next season). Now they are screwed because it becomes mandatory and they can't work it into their build.


Its not really mandatory. (guys are testing with 3 different teams that don't have Avoid fake % on anybody) Tho certainly is helpful. Agility also is a factor in there as well. The entire zone code was reworked as well so much of what you were used to watching last season is no more.


Are they testing superior vision at all against fakes?
Superior Vision
This player has a great football sense. He is far less likely to be faked out by pump fakes, head fakes, and jukes. He is also able to see a play developing earlier and may get the jump on an interception or tackle. This skill is far more effective when used by players with higher vision.
Additional Levels: Increases the bonus toward avoiding fakes and noticing developing plays.

 
Catch22
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Originally posted by Longhornfan1024
Please link the equivalent thread from last season.


We didn't do any statistical based testing last season. If we had, they would have been posted. We posted pretty much everything we were working on and testing and the OP of this thread is very detailed:

http://goallineblitz.com/game/forum_thread.pl?thread_id=4930111

Edited by Catch22 on Aug 8, 2012 22:18:31
 
bhall43
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Originally posted by gRryNn
Are they testing superior vision at all against fakes?
Superior Vision
This player has a great football sense. He is far less likely to be faked out by pump fakes, head fakes, and jukes. He is also able to see a play developing earlier and may get the jump on an interception or tackle. This skill is far more effective when used by players with higher vision.
Additional Levels: Increases the bonus toward avoiding fakes and noticing developing plays.



All dudes have super vision. Its pretty much the status quo of any secondary player ldo.

That being said...Superior vision is an extra roll separate from the other vision rolls, so it isn't a great indicator of much of anything.
Edited by bhall43 on Aug 8, 2012 22:39:51
 
gRryNn
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Originally posted by bhall43
Originally posted by gRryNn

Are they testing superior vision at all against fakes?
Superior Vision
This player has a great football sense. He is far less likely to be faked out by pump fakes, head fakes, and jukes. He is also able to see a play developing earlier and may get the jump on an interception or tackle. This skill is far more effective when used by players with higher vision.
Additional Levels: Increases the bonus toward avoiding fakes and noticing developing plays.



All dudes have super vision. Its pretty much the status quo of any secondary player ldo.

That being said...Superior vision is an extra roll separate from the other vision rolls, so it isn't a great indicator of much of anything.


kewl ... thanx ... was just asking ... ldo
 
TheGreatAus
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Does vision impact the effectiveness of CF or even when/how often a dot will use it?
 
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