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Forum > Pee Wee Leagues > The secret to my championship defense...
Gerr
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This season, I won a Silver league with a no-no team, won the NBNC title for the 2nd season in a row, and won the Pee-Wee Gold championship, all mainly on the strength of my defense. So what's the secret to my success...offensive patterns of the teams I played were too easy to find!

Through scouting, if I was able to determine the offensive patterns of the team I was to face, I was able to tweak my defense so it would stop most of those patterns. And it wasn't like I spent hours scouting, most of these patterns were found within the first 15 min...


Here are just some of the patterns I found during the playoffs...

1. Well defined run & pass patterns like always rush when it's 2nd & 0-6, 3rd & 0-4, 4th & 0-2, pass the rest. This makes it easy for me to know which defensive plays to call and when.

2. Players who are almost always used for a certain type of play, like always run the ball when a RQB is in, always pass it when a receiving TE or Scat HB/FB is in, etc. Just like #1, this makes it easy for me to know which defensive plays to call and when.

3. Call only a specific type of play from a formation. For example, if you only ever pass out of a certain formation, I know to which type of defensive play to call, no matter what the situation is.

4. Call a small number of plays a high % of the time. If you do this, it's easy for me to adjust my defense to counter mainly those plays a team calls most often. If I am able to shut down 80% of your favorite plays, it's unlikely you will score big with the remaining 20%.


Moral of the story...mix things up!!!
Edited by Gerr on Jun 1, 2012 23:05:17
Edited by Gerr on Jun 1, 2012 23:04:02
Edited by Gerr on Jun 1, 2012 23:03:27
Edited by Gerr on Jun 1, 2012 23:02:28
 
fero
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So what i have gathered from this post is that Gerr is most defiantly FAT.
Edited by fero on Jun 2, 2012 22:27:59
 
Gerr
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Ya, I had a pretty good S28, but thought I would point a few things out that I learned...

The past few seasons before slamball returned and passing was king, it didn't matter if you were so easy to scout, a number of passing plays were still money at least 50% of the time. When slamball did return, it didn't matter if defenses knew you were rushing the ball at them, you could still average 3+ YPC even against an anti-run defense. However, this new sim, which they created when they nerfed slamball this season, is different.

Neither rushing nor passing is king with this new system, so OC's can no longer sit back and just let their bread & butter plays work their magic. In this new sim, you generally can't run the ball well against an anti-run defense and can't pass the ball well against an anti-pass defense. Some of the top offensive NBNC & PWG teams tried that against me and got shut down. Not trying to brag here, I used that same easy to scout offense on my NBNC team it got shut down by a good defense as well, so it wasn't just my defense that was able to step things up this past post-season.

The lesson to be learned from all this is that pending the sim doesn't change heavily in S29, better scouting and a harder to scout offense are going to be key for a good S29 offense. Had most of those teams I played in the playoffs had a harder to scout offense, one where I wasn't sure 90% of the time which defense to call, I can guarantee I wouldn't have earned 3 trophies this season.

Just food for thought for when you plan your S29 offense. Still, who knows what changes will come for S29 and all this might become moot pending on what the changes are, so I wouldn't jump the gun yet. But in general, it's a good idea to have an offense that isn't super easy to scout.
Edited by Gerr on Jun 2, 2012 23:20:51
 
LordEvil
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Offense has struggled at all levels against any good team. All scores were relatively lower this season including the NBNC playoffs which offense was cut in half from last season. As an OC the sim favored defense from mid season on. Running was cut down and only had good yards if you found a hole that wasn't fixed. Didn't matter having a blocking Fb or TE, you will get the same thing with an elusive and scat back FB and a Rec TE. Passing was atrocious. You had to find all the one on ones or forget it. Any WR that was double covered had a 1 in 20 chance of coming up with the ball. Any pressure at all and the QB goes into retarded mode. The reason why Hudson Deuces was so good was because they blitzed every formation and every down. Most teams passing was off because of that and when passing is the only thing half way decent then you take that option away as well. Same thing for Dallas Defense, I blitz most of the time causing bad pass after bad pass. Coverage meant nothing because the ball was so off target. Not taking anything away form Gerr because that's a hell of a feat but it's a lot easier when something your great at has a 3 to 1 advantage over the offense before the kickoff. All the top defensive teams were in the finals in pee wee this season which is a good indication in this sim, defense wins games.

God I hope the sim is better this coming season. Needs to be more balanced.
 
Gerr
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I agree with LE to a certain extent. PW offense was reduced around mid season when they nerfed slamball since passing was already nefed last season. So ya, that made it easier for good defenses to dominate.

However, it is still possible to put up decent numbers on any team as long as they didn't know what was coming. If you rush when the other team has an anti-pass defense in or pass when the other team has an anti-run defense in will give you a higher chance to get some good yardage, maybe even a long score. Nothing is guaranteed, but I disagree with LE that personnel doesn't make a difference. Not saying it has a large difference, but I do think there is a small difference. Problem is that players specific for a role are easy to scout and tag, so you lose any possible bonus there.
 


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