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Forum > FAQ's, Player Guides and Newbie Help > How do you calculate/estimate effective level and SP value?
yello1
Preacher
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The level thing and also the 1200-1400 etc sp value thingy?

I am more interested in the answers above but putting this dots build I am pondering here for reference for myself. If you feel like "rating the build" our of forum dont mind side bar on that. But not needed.

Trying to determine if the dot below should be trained out to this, or put against the flex wall (he'd have his 4AEQ, tackle, deflect avoid fake and an 18-38 pointer to be determined, ceq). Intended role general porpoise ROLB.

Player Build
Position: lb_blitzer
Season: 4
Day: 1
Boosts: 27
Level: 76
XP: 25
VA XP: 950
VA: 42
Bonus Tokens: 1233
Training Points: 0
SP: 0

Training Status:
strength : 5%
speed : 36%
agility : 58%
jumping : 0%
stamina : 5%
vision : 2%
confidence : 58%
blocking : 0%
throwing : 0%
catching : 0%
carrying : 0%
tackling : 2%
kicking : 0%
punting : 0%

Attributes:
strength : 71.93
speed : 101.47
agility : 89.47
jumping : 33.47
stamina : 55.93
vision : 74.93
confidence : 48.93
blocking : 8
throwing : 8
catching : 8
carrying : 8
tackling : 89.47
kicking : 8
punting : 8

Top SA Tree: | 0 | 0 | 0 | 0 | 0 |
Bottom SA Tree: | 0 | 0 | 0 | 0 | 0 |
Additional SA Tree: | 6 | 28 | 14 | 5 | 5 |
Edited by yello1 on May 23, 2012 13:39:23
 
Bane
Baconologist
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my head hurts
Edited by Bane on May 23, 2012 18:29:56
 
Dyna5ty
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Originally posted by Bane
my head hurts


this
 
jesusmp2000
Moderator
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Additional SA Tree: | 6 | 28 | 14 | 5 | 5 |
 
yello1
Preacher
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Originally posted by jesusmp2000
Additional SA Tree: | 6 | 28 | 14 | 5 | 5 |


The six is real (closing speed) the rest is not.
 


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