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genara
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Can anyone please explain how the effective level works? I am wondering how to get mine up and exactly what that is based on. Thanks.
 
Drizzy
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It's mainly based off main atts and how high you take them.

For example: a run stuff dt with 77 str should have less el then a 81+ str run stuff dt.
Edited by Drizzy on Mar 10, 2012 23:38:48
 
trichome1
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I thought the EL was basically the average SP a dot at a certain position and level has across GLB. So if your player is a level 67 DE with 1078 SP then he has the same SP range as a level 73 player. I dont think arcetype factors in either. I think LOLbars are for what Drizzy is talking about.
Edited by trichome1 on Mar 11, 2012 12:15:28
 
Sellars
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I think this is also true simply because I have seen DOTS with less SPs have higher EFF lvl than other DOTs with more SPs of even lvl.
Edited by Sellars on Mar 11, 2012 12:34:58
 
MileHighShoes
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Originally posted by trichome1
I thought the EL was basically the average SP a dot at a certain position and level has across GLB. So if your player is a level 67 DE with 1078 SP then he has the same SP range as a level 73 player. I dont think arcetype factors in either. I think LOLbars are for what Drizzy is talking about.


It's this.
But it's based on the value at the time Bort updates the script. Last time the script was updated may have been about 2 seasons ago if I recall correctly. So your effective level is compared to the average SP value of dots at your position 2 seasons ago, or whenever the last time the script was ran.
 


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