Have 6SPs to spend. Thinking about training confidence to 50 then dumping them in there. Thoughts?
(Lv. 60 DT)
Ht/Wt: 6'4", 330lbs
Experience, Skill Points, and Cash
Money: $0
Daily Salary: $6000
Skill Points: 6
Training Points: 0
Bonus Tokens: 30
Veteran Points: 2
Next Level: 117/1000
Attributes
Physical Attributes
Strength: 130.11 (+39)
Speed: 75.11
Agility: 82.34
Jumping: 8
Stamina: 49.34
Vision: 72.11
Confidence: 43.34
Football Skills
Blocking: 8
Catching: 8
Tackling: 72.11
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8
Special Abilities
Pass Rusher Abilities
The Glare: 1
Shed Blocks: 1
Swat Ball: 1
Strong Base: 1
Big Sack: 1
Run Stuffer Abilities
Wall: 0
Break Through: 0
Snarl: 0
Big Hit: 0
D-Line General: 5
Additional Abilities
Monster Hit: 0
Gang Tackle: 2
Veteran Abilities
Bull Rusher: 15
Heavyweight: 15
Jump the Snap: 14
Current Bonuses/Penalties
Break block chance: +8%
(Lv. 60 DT)
Ht/Wt: 6'4", 330lbs
Experience, Skill Points, and Cash
Money: $0
Daily Salary: $6000
Skill Points: 6
Training Points: 0
Bonus Tokens: 30
Veteran Points: 2
Next Level: 117/1000
Attributes
Physical Attributes
Strength: 130.11 (+39)
Speed: 75.11
Agility: 82.34
Jumping: 8
Stamina: 49.34
Vision: 72.11
Confidence: 43.34
Football Skills
Blocking: 8
Catching: 8
Tackling: 72.11
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8
Special Abilities
Pass Rusher Abilities
The Glare: 1
Shed Blocks: 1
Swat Ball: 1
Strong Base: 1
Big Sack: 1
Run Stuffer Abilities
Wall: 0
Break Through: 0
Snarl: 0
Big Hit: 0
D-Line General: 5
Additional Abilities
Monster Hit: 0
Gang Tackle: 2
Veteran Abilities
Bull Rusher: 15
Heavyweight: 15
Jump the Snap: 14
Current Bonuses/Penalties
Break block chance: +8%