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Forum > Position Talk > QB Club > QB performance- playing the whole game versus sharing time
Frontrow
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Does playing time effect the QB? I mean as far as consistency during a game- if you split almost half way between two QB's is that counterproductive? Would one QB playing all of the game be beneficial? I've seen a few teams with only one QB and they do very well- not sure if it is a trend or exception.
 
Pong
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Without the proper endurance, performance should drop in the later parts as the new implemented game breath takes it's toll.
 
Frontrow
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I guess I should restate my inquiry- does a QB have a better game if he plays the full time rather than subbing in and out- lets just leave stamina out of the conversationa and assume the stamina is high enough to last the full game at a descent level of energy.
 
frazier9495
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I personally like when my sub comes in...he is always fresh and gives our team a really good 20 snaps or so...his stamina is low but has his other abilities set really high so that when he is in he isn't hurting the team. He usually gets about 5-10 passes a game with 80-100% completion %. He wouldn't be able to pull a whole game out but for those 20 snaps he is really good.
 
Frontrow
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Originally posted by frazier9495
I personally like when my sub comes in...he is always fresh and gives our team a really good 20 snaps or so...his stamina is low but has his other abilities set really high so that when he is in he isn't hurting the team. He usually gets about 5-10 passes a game with 80-100% completion %. He wouldn't be able to pull a whole game out but for those 20 snaps he is really good.



I can understand that, I'm still searching for any proof of whether a QB performs better within a full game- are rhythm and other related contingencies pertinent in GLB?
 
frazier9495
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Originally posted by Frontrow
Originally posted by frazier9495

I personally like when my sub comes in...he is always fresh and gives our team a really good 20 snaps or so...his stamina is low but has his other abilities set really high so that when he is in he isn't hurting the team. He usually gets about 5-10 passes a game with 80-100% completion %. He wouldn't be able to pull a whole game out but for those 20 snaps he is really good.



I can understand that, I'm still searching for any proof of whether a QB performs better within a full game- are rhythm and other related contingencies pertinent in GLB?


I would have no idea on that. I've never come close to playing a full game. But I see what your talkin about with rhythm and stuff. I never really thought about that until I read this thread. I just went with the lower your energy, the worse you play
 
TurboBoxer
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ive seen a few pro league teams do this, was wondering myself......rhythm would just be morale, if he is having a good game then he will do better, however if you throws a Int or two, he might throw a couple more without good enough confidence
 


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