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Forum > Goal Line Blitz > Q&A Archives > GLB Question & Answer Thread #8
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Originally posted by -Balla-
What do defenders read against counters??

Do they have to pass a vision check to not get caught up in the trash and get over the top to make a play or is it just all about how you align them in the DPC??


Originally posted by Bort
If they make a vision check (which is a pretty tough one) they will read the exact spot of where the counter will hit the LOS and add that as a waypoint automatically to cut the runner off. Defense alignment can help, of course, if they don't make the vision check, or even if they do and would be at a bad angle.

 
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Originally posted by Time Trial
Does Mr. Reliable work on defense? (turnover on first or second allowing them to make use of not fumble chance, third down make catch allowing them to intercept the ball easier?)


Originally posted by Bort
It would work if returning a turnover for the not fumble chance, but it doesn't help catching score on defense.

 
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User submitted question: Why does 45 seconds run off on this play http://goallineblitz.com/game/replay.pl?game_id=1723190&pbp_id=5858586 and only 18 seconds run off on this play http://goallineblitz.com/game/replay.pl?game_id=1723190&pbp_id=5861439 ? Both are in end half two minute drill type situations, shouldn't the first play only take 20-25 seconds?


Originally posted by Bort
Runs automatically take a bit more time off the clock than passes, but there's also some randomness involved as to the amount of time taken off at play end. The first play probably just got a really bad roll.

 
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User submitted question: 1) Can Monster Hit SA work on a QB sack? Will it ever show up in the pbp on a sack?
2) Can you clarify the requirements needed for the Head Hunter SA to fire? Is it based on the number of ticks or a certain speed? In other words, would it ever activate on a blitzing LB given the short distances between the QB and LB on a sack?


Originally posted by Bort

Big Sack is the only "Big Hit" type SA that applies to sacks.

Head Hunter just requires that you've moving at at least 90% of max velocity. A blitzing LB with great acceleration could use it, but it is probably less useful for them overall.

 
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All questions have been answered. Will leave this up until the Q & A guys have gotten this entered into the searchable Q & A Wiki.
 
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