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Bladnach
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Ok, i know nothing of TEs so how does this end build sound on the receiving TE i'm trying to build


95 spd (153 w/eq)
86 cat
77 agi
51 vis
58 sta
50 jum
50 con
56 car
49 str

5 route run, 5 sticky hands, 5 quick cut, (includes CE)
11 first step (includes aeq)
2 catch% (so 22.5% under the new system


AEQ probably planned to be 2 catch% (yes, even with the proposed changes), 1 first step, 1 leftover for i dunno



Does catching over 80 do anything? How does route run work? What to do with a 4th aeq? What's better for preventing KLs, strength or carrying? Does jumping do anything? Vision?


thxxx
 
KingPB
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lose some catch and get some higher vision imo
 
headshrinker
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would lose about 10 catching, lose 5 speed eq, and gain 10 agility and 10 vision.
 


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