Originally posted by BellyCheck
So basically, we get less development out of training, you guys pump up the per-player profit margin, impatient people get fully formed dots faster (and part of all of us love that). And then the extended plateau is the same length.
I'd imagine more people would cheer on a faster development cycle, no complaints... but it looks like, especially since this is even more greatly accelerated at the low end, that you're undercutting the logic of early training being more proportionately effective (i.e., you can screw up early training and come out with okay results; if you optimize your early training, you get less of a bump to your end product.)
I'm not necessarily whining, & who would care if I was... just trying to proactively get my head around the implications.
I do believe when they accelerate this all it can be done in a mathematic proportion to where cost, ALG, training bonus are about the same, just in condensed fashion.