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Forum > Game Changes Discussion > Proposed Changes > Discussion of Potential Accelerated Player Development Change
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Ace
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Originally posted by ron2288
if this has been asked...sorry

but is this in the works for next season ?


Originally posted by Catch22



Definitely not season 23. Unlikely season 24. So season 25+.
 
ron2288
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Originally posted by Ace♠
Originally posted by ron2288

if this has been asked...sorry

but is this in the works for next season ?


Originally posted by Catch22




Definitely not season 23. Unlikely season 24. So season 25+.


Thanks sorry for asking it again
 
RiverRat2
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Season 25!

 
rivergato
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400 days.
Im about to hit 400 days with two fully boosted dots who have yet to play a meaningful snap by design, and it was in their best interest and in the interest of the team they have been farmed for.

This accelerated process cant come soon enough, but will it solve this issue or just cut wasted time and (maybe/maybe not) funds by 40%? ...
Edited by rivergato on Jun 12, 2011 07:03:25
 
Raiders12
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Originally posted by ThePittsburghTag
Do you clowns really think you're doing us a favor by taking 4 months off a 2 year process? No one will even notice the difference. I'm sure there's other things you can discuss that will actually help the game. For all this, you may as well go back to sitting there with your thumb up your ass. The same thing will get accomplished...


Wow, talk about negative attitudes...hello black pot!!
 
jamz
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Catch,

What's the deal w/ boosts? Will we have to boost more to hit 72, or just expect players to be lower leveled, or... will we gain enough experience to get rid of the 3 seasons lost boosts?

 
jtrav21
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Even if the player developement phased is shaved to 7 seasons (6 would be better because it would be shorter than a calender year, but just my opinion) I hope we can keep an extended plateau of the same length we have now.
 
BellyCheck
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So basically, we get less development out of training, you guys pump up the per-player profit margin, impatient people get fully formed dots faster (and part of all of us love that). And then the extended plateau is the same length.

I'd imagine more people would cheer on a faster development cycle, no complaints... but it looks like, especially since this is even more greatly accelerated at the low end, that you're undercutting the logic of early training being more proportionately effective (i.e., you can screw up early training and come out with okay results; if you optimize your early training, you get less of a bump to your end product.)

I'm not necessarily whining, & who would care if I was... just trying to proactively get my head around the implications.
 
rivergato
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What's the verdict on lv22-25 boosting early next season for a few extra VPs, where we would normally hold boosting back at those levels? Will those dots still end up with more VPs or will they just be hurting themselves after this process has been introduced in?
Or am i asking questions here that will be outdated and unnecessary with this new system?...
 
TheGreatPuma
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Originally posted by Catch22

Originally posted by ThePittsburghTag
Do you clowns really think you're doing us a favor by taking 4 months off a 2 year process? No one will even notice the difference. I'm sure there's other things you can discuss that will actually help the game. For all this, you may as well go back to sitting there with your thumb up your ass. The same thing will get accomplished...


It's actually 224 days, but what the hell do I know I'm too busy enjoying this feeling of my thumb being up my ass.

Signed,

Bozo


QF Epic Response

Course now I'm a ass.
 
jtrav21
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Originally posted by BellyCheck
So basically, we get less development out of training, you guys pump up the per-player profit margin, impatient people get fully formed dots faster (and part of all of us love that). And then the extended plateau is the same length.

I'd imagine more people would cheer on a faster development cycle, no complaints... but it looks like, especially since this is even more greatly accelerated at the low end, that you're undercutting the logic of early training being more proportionately effective (i.e., you can screw up early training and come out with okay results; if you optimize your early training, you get less of a bump to your end product.)

I'm not necessarily whining, & who would care if I was... just trying to proactively get my head around the implications.


I do believe when they accelerate this all it can be done in a mathematic proportion to where cost, ALG, training bonus are about the same, just in condensed fashion.
 
doobas

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Originally posted by jtrav21
I do believe when they accelerate this all it can be done in a mathematic proportion to where cost, ALG, training bonus are about the same, just in condensed fashion.


Yeah, this is my belief too.

doobas™
 
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Originally posted by Catch22
It's actually 224 days, but what the hell do I know I'm too busy enjoying this feeling of my thumb being up my ass.

Signed,

Bozo


 
jdbolick
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Originally posted by Catch22
It's actually 224 days, but what the hell do I know I'm too busy enjoying this feeling of my thumb being up my ass.

Signed,

Bozo

 
cwrujosh
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Originally posted by ron2288
if this has been asked...sorry

but is this in the works for next season ?


Feel free to read the thread for the answer.
 
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