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Forum > Suggestions > Epic Suggestions > Replace sugg. level with req. level in league system
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Dub J
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BTW...your "stats" are ridiculous. I guess you don't realize that I owned several teams with only my players on the roster (I used to have over 100 players). My team wins one league championship and that put 50 little trophies on my page.

I am against anything that hurts independent teams like mine and helps the big alliances. In other words, this suggestion won't do what you think it will do. It will actually widen the gap and make leagues more unbalanced. Loosening up signing restrictions is better imo.
Edited by Dub J on May 13, 2011 23:11:51
 
Dub J
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Originally posted by reddogrw
the BIG issue with this is that teams in the capped leagues struggle to fill rosters now

now only certain leagues might be able to sign players with both age and level restrictions



Originally posted by mwalsma
Maybe I'm missing something here and this isn't a big deal, but I feel teams in the same age based leagues should be treated the same way, and not make this an issue of the have and have-nots.



These guys get it.

 
Dub J
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Originally posted by rocomo
I'm a non-booster (fixed income) but I like to participate when my players are on competitive teams!


Maybe not having 19 players would help you out.
 
Dub J
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Originally posted by amace
WTF is wrong with you people? This is possibly one of the better ideas made yet.


No, actually it is another one of those horrible ideas where someone wants Bort to bail out a tiny niche of users and fuck up everything else.
 
Dub J
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Originally posted by Bort
I actually have thought of this...definitely makes some sense. It's basically the idea of a floating level cap around the levels of the players actually in the league.

There would need to be a preset forced min/max just to make sure a league full CPU-y teams doesn't get out of whack, but for your average league it would work good. Could even just be used for the normal and comp leagues, and let the elite guys sign whoever.

I am going to throw it up to vote just to get some more feedback and votes.


So the elites would be more unbalanced than competitive and the slum leagues?
 
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This sounds like a great idea to me, no non-boosting team of the same age enjoys being blown our by a boosting team 10+ levels higher than them at the same age. And on the flip side, Im sure the boosting teams dont pride themselves when they win a league because they are 10+ levels higher than their competition.
This allows the boosters to compete with the best of the boosters, and the non-boosters to compete with the best non-boosters. Then those that boost casually, fall in the middle.
To me it makes perfect sense, allowing competitiveness in all leagues rather than having, for example a suggested 28-35 level league, but a team or two with high boosters that are all level 50s. It prevents them from joining and just running through everyone for an easy championship.

+1
 
250dragon
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I like the idea . i do not make eought money to boost all the time so some seasons i can tboost and some i can so i do like the idea.
 
Dub J
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What I get from some of these posts is there are some people that think this suggestion will magically make their player good.
 
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We arent looking to try and make our players good at all. We are looking to be able to compete with people at our own levels and see who builds the best dots. Not have someone throw down a bunch of money and buy a championship, and think they are superior to us because they spend hundreds of dollars on the game to win a trophy and think they are awesome.

Dub J - Im sure you would take more satisfaction in beating a league full of boosters at the same levels as your players, rather than running through teams that are levels much below your players' team. What challenge or fun is it to beat someone when you have 10+ levels on them?... there is none, its a gimme win. So its being suggested, segmented age leagues based on levels to bring up the competition level for all....

In regards to recruiting, yes, it can be an issue, but maybe if we reduce the number of leagues per age category, then there will be less CPU teams, and will force agents to sign with human teams, thus, bringing up the level of competition.
 
Dub J
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But where does it stop? More caps were introduced to supposedly give everyone a more level playing field. The additional caps just proved to be a playground for SSBers and non-boosters so SSBers were killed off and ABL were added to kill off non-boosters. Now people are scratching their heads trying to find a way to make non-boosters competitive without adding a non-boosting league. I think this suggestion and others like it are doing nothing but smearing lipstick on a pig. The only way to "fix" this problem is to find a way to implement a non-boosting league. It's like the huge pink elephant in the middle of the room that everyone is trying to ignore.
 
cowtesticles2001
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Originally posted by Team Nucleus
+100000
*Edit* Underground Leagues are fun tho ain't they....


no not really...
 
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[Originally posted by Dub J
But where does it stop? More caps were introduced to supposedly give everyone a more level playing field. The additional caps just proved to be a playground for SSBers and non-boosters so SSBers were killed off and ABL were added to kill off non-boosters.


Non-boosters can only reach so high in levels....

I think this is what the OP's solution is for non-boosters....this would be their "non-boosting league'. The regular leagues; they arent high enough level to be competitive in, but still want all the game planning and tactics that a casual league lacks. This would be the unofficial "non-boosting league", and league for those in decline or experimenting with builds that arent working out as effectively at the start.

Dont get me wrong, I fully support GLB's need to be business minded, but opening up the game to all, instead of excluding, is the way to expand your business effectively. Because, even hardcore boosters still have their non-boosting players they like to tinker around with. It's less enjoyable if they cant experiment with their players and are constantly being slaughtered by the boosters in all leagues. We have need to have boosting, and non-boosting leagues, and I feel this could be a step in the right direction for that.
 
Dub J
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The slum leagues are supposed to be the non-boosting leagues. We were told by the admins that after a season or two of the ABL that the non-boosters would all congregate in the lowest tier of the leagues. Has this been abandoned?
 
cowtesticles2001
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Originally posted by Dub J
The slum leagues are supposed to be the non-boosting leagues. We were told by the admins that after a season or two of the ABL that the non-boosters would all congregate in the lowest tier of the leagues. Has this been abandoned?


dude they were fucking lying to quell the complainers....

 
cowtesticles2001
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none boosters still age...there is no way to push them to the depths of regional pro.....OR IS THERE?
 
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