Which one do you think is a better SA to add and why? I have first step on another LB but its hard to tell if it even is that effective
jagreenb
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Also if anyone has any experience with Headhunter I would like to know thier thoughts as well. I was thinking about SA's Headhunter, first step or closing speed, and maybe super vision as well. My guy is a high strength/tackling/Monster Hit
MileHighShoes
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First step.
Getting up to top speed for the tackle will definitely help your FF roll.
I could justify using Super Vision instead of First step, but I have no experience with Head hunter, and I'm not sure if I really like it, because it requires your dot to be moving towards the ball carrier unblocked for a certain distance before it activates and I can't see a Linebacker getting that kind of unobstructed distance to a tackle unless they are chasing down a ballcarrier from behind or running to the sidelines, and I just don't think a well built HH will be fast enough to utilize that as I can't see any HH LB with more than 140 speed.
Just my opinion
Getting up to top speed for the tackle will definitely help your FF roll.
I could justify using Super Vision instead of First step, but I have no experience with Head hunter, and I'm not sure if I really like it, because it requires your dot to be moving towards the ball carrier unblocked for a certain distance before it activates and I can't see a Linebacker getting that kind of unobstructed distance to a tackle unless they are chasing down a ballcarrier from behind or running to the sidelines, and I just don't think a well built HH will be fast enough to utilize that as I can't see any HH LB with more than 140 speed.
Just my opinion
SteelyDuck
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It seems FS is the way to go for my 2nd piece of AEQ but....
I was thinking of going for Superior Vision ahead of First Step for my MLB becuase he currently has higher Agility than Speed (Lv.33 so working on speed after) at the moment, am I right in thinking this or is First Step still worth going for?
Also is Defence General worth going for as well or even a FF%?
Thanks in advance
I was thinking of going for Superior Vision ahead of First Step for my MLB becuase he currently has higher Agility than Speed (Lv.33 so working on speed after) at the moment, am I right in thinking this or is First Step still worth going for?
Also is Defence General worth going for as well or even a FF%?
Thanks in advance
Edited by SteelyDuck on Feb 18, 2011 03:29:53
MileHighShoes
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Dgen is not worth it.
FF% is worht it
MT% is worth it
SV is great but only if you can do both SV and FS.
What will your vision be at when you hit lvl 72?
FF% is worht it
MT% is worth it
SV is great but only if you can do both SV and FS.
What will your vision be at when you hit lvl 72?
SteelyDuck
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Originally posted by MileHighShoes
Dgen is not worth it.
FF% is worht it
MT% is worth it
SV is great but only if you can do both SV and FS.
What will your vision be at when you hit lvl 72?
Thanks for the tips.....planning on 4th capping it when I'm done with tackling. so around 75ish I would think
Dgen is not worth it.
FF% is worht it
MT% is worth it
SV is great but only if you can do both SV and FS.
What will your vision be at when you hit lvl 72?
Thanks for the tips.....planning on 4th capping it when I'm done with tackling. so around 75ish I would think
MileHighShoes
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yeah SV would def. help you out, but once again I would only go SV if you can get FS up too.
If you pick up SV as a bonus SA you could be alright by taking it to 6 or 7, wouldn't necessarily need AEQ if you have the SP's and BT's... but FS is one of those SA's that you need to take to 9+
If you pick up SV as a bonus SA you could be alright by taking it to 6 or 7, wouldn't necessarily need AEQ if you have the SP's and BT's... but FS is one of those SA's that you need to take to 9+
FEARtheHOG
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Originally posted by backstop
Hey Mile what about quick cut for an LB?
It's actually Change Direction for a LB'er, but I have the same ?. I've got 6 in it, and I have a final 8 SP's to spend on my LB'er. I've noticed since I got it and raised it to 6 my LB'er makes some wierd moves. I don't know if it's this seasons sim or a 'bug' w/ CD, but I have noticed quite a few times my player running backwards then moving forward, since I aquired CD. IDK, but my plan was to take it to 8 w/ my final 8 SP, but I've been in a wait and see mode. Milehigh seems pretty knowlegeble, so maybe he can give some good 'valid' input here.
Hey Mile what about quick cut for an LB?
It's actually Change Direction for a LB'er, but I have the same ?. I've got 6 in it, and I have a final 8 SP's to spend on my LB'er. I've noticed since I got it and raised it to 6 my LB'er makes some wierd moves. I don't know if it's this seasons sim or a 'bug' w/ CD, but I have noticed quite a few times my player running backwards then moving forward, since I aquired CD. IDK, but my plan was to take it to 8 w/ my final 8 SP, but I've been in a wait and see mode. Milehigh seems pretty knowlegeble, so maybe he can give some good 'valid' input here.
MileHighShoes
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I don't have too much experience with CD here, sorry guys.
But what I've heard is that it's more important for coverage guys with less than 90 agility.
However I've been watching some of my low agility HH's (still young) and I think it might actually be quite useful on a HH. It's supposed to increase the max cut angle, but I have a feeling it might also decrease speed loss when making cuts, and momentum factors into the FF roll, so it might be helpful to stop your LB from losing speed when pursuing a ball-carrier. But that's just my hypothesis, my higher Agility dots don't have any problems with making cuts, and I have trouble justifying any more than 90 agility, even on my coverage LB I don't really see him ever needing change direction to keep up, but I've never been in the WL and I don't know how much cutting ability you will need to be successful.
Most DC's will be playing a HH MLB in zone for a decent portion of their time on the field and for that I would always stand behind FS and SV as good investments for LB's... but anyways hopefully someone with some experience can chime in on Change Direction.
But what I've heard is that it's more important for coverage guys with less than 90 agility.
However I've been watching some of my low agility HH's (still young) and I think it might actually be quite useful on a HH. It's supposed to increase the max cut angle, but I have a feeling it might also decrease speed loss when making cuts, and momentum factors into the FF roll, so it might be helpful to stop your LB from losing speed when pursuing a ball-carrier. But that's just my hypothesis, my higher Agility dots don't have any problems with making cuts, and I have trouble justifying any more than 90 agility, even on my coverage LB I don't really see him ever needing change direction to keep up, but I've never been in the WL and I don't know how much cutting ability you will need to be successful.
Most DC's will be playing a HH MLB in zone for a decent portion of their time on the field and for that I would always stand behind FS and SV as good investments for LB's... but anyways hopefully someone with some experience can chime in on Change Direction.
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