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Forum > Goal Line Blitz > Q&A Archives > GLB Question and Answer Thread #2
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Catch22
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http://goallineblitz.com/game/announcement.pl?id=433

Have a question you want answered about anything regarding GLB? Ask here and we'll do our best to answer it in a reasonable amount of time.

Rules of this thread are simple:

1) All forum rules apply
2) Keep it on topic. Ask a question and wait for your answer. This is not an opinion thread, nor is it a place to question/attack other users.
3) Show respect to users asking questions. We want this thread to be a resource for users and a place where they can come without fear of facing forum trolls and personal attacks.
4) General Support related questions (i.e. general game play questions) should still be directed to Support. If I see questions of that nature, I will direct you to contact them.
 
Deathblade
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Originally posted by jroyal73
Where does donated flex go if team is sold with flex in the team bank?


It is returned to the people who donated, minus a percentage that was spent.
 
Deathblade
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Originally posted by XoOxICE
What will happen for teams if they have players of different ages, like 400+ and less than 200? I'm talking about the new age caps.


http://goallineblitz.com/game/announcement.pl?id=426
-- The initial sort for the new league structure will be based upon the age of the oldest player on the team. Teams will then be compared using effective level and performance to be placed in their initial league for their age bracket.
 
GMathiasf
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Originally posted by XoOxICE
How are cover man w/o move and cover man w/ move different, and how does cover zone immediately help?


Cover man w/o move leaves the dot where you put the dot on the DPC. cover man w/move moves them directly over top whoever they are covering.

Cover zone immediately means they don't have to pass a vision check before going to their zone to defend the pass, they just go straight there. It has it's uses, like in flat zones, or if you want a player moving in a certain direction right away for your play design.
 
GMathiasf
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Originally posted by twslam07@yahoo.com
I'm a newbie here and i hear a lot of people throwing around the words "softcap' and "hardcap." What do you guys mean when you say that?


Welcome to the game. There's a ton of info out there and available, so you don't have to always wait for an answer in a thread like this. First hit up the Wiki in the link at the top of the page. http://www.glbwiki.com/index.php?title=Softcaps the link to softcaps for you. If that doesn't work, a post in the FAQ/Newbie forum should suffice. And honestly, 90% of the vets here don't mind answering questions like this via PM. Feel free to PM me if you have any questions and I'll do my best to answer them quickly.
 
Catch22
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Originally posted by modred
Is there anything happening with GLB-Baseball?


The designers are working on some things related to this, but actual coding is on hold until GLB is closer to moving to Beta.
 
Catch22
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Originally posted by TruthHammer
About S20, before the announced small change to minimum age caused an overlap in ages, there was only one cap that your oldest player could fall in to. Now there are potentially 2. For example, I'm working to get my entire team to age 159-160 at the start of S20 with the assumption that we'd end up in 121-160. With the new tweak, we will now fit between 101-160 and 141-200. I'd guess that the team will still go to the lowest cap that our oldest player fits in (121-160). I'd like to get confirmation from an admin though.


Your team placement would be based on the age of your oldest player. If you have a player that is 170 days old and the rest of the team is 159 days old, you would be placed in the 141-200 cap.
 
Catch22
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Originally posted by Mightyhalo
Does a RB get any benefit from first step on running plays?


Of course they do. For example, it helps the RB reach top speed from the start of a play much quicker than if they had 0 in it.
 
Catch22
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Originally posted by IIAMLEGEND
I asked this question last time and was ignored.........


Are there any plans to make deep zones work like they do in real life as in the Safety covering deep half or deep middle should follow the deepest wr?


Wasn't ignored, just didn't answer it because I wasn't sure exactly what you were asking. You need to be more specific in what you are talking about.

Also, we did the following changes which should address what you were possibly talking about:

-- Update deep zone coverage tracking of deepest player to follow better
 
Catch22
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Originally posted by lardaddy
is there going to be some kind of notification to the owner when agents donate flex to the friendly bank?

i.e. who it came from, how much, etc


There are no plans to do so - you can view the flex bank, who donated to it, and how much they donated to it at any time by clicking on the Donate Flex link on the team profile page.
 
Catch22
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Originally posted by mikeandbrooke07
if an offensive lineman has break block aeq does it hurt their performance when playing on the line?


Doesn't hurt their performance but it doesn't help it either.
 
Catch22
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Originally posted by jamz
Did you guys tweak the formulas for catching so that vision and catching were more important, like you suggested you were going to?

There's a lot of passing game changes, but that one's not listed is it part of one of the listed items.


No, we did not.
 
Catch22
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Originally posted by Dollarbill13
I know the poll showed that users weren't in favor of a faster building process, but would you consider posting it on the suggestions voting page to get an idea of whether the more active users (who vote on the suggestions) are in favor or against a faster building process?


No. Suggestions system is not meant to be a user poll to determine whether we add something to the game or not. It is merely a guide that allows us to evaluate user suggestions and prioritize them. Even a suggestion that receives overwhelming support does not mean that we will add it to the game. There are many considerations we have to take into account when making these types of decisions.
 
Catch22
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Originally posted by lardaddy
as a follow up to this, are there restrictions in place to prevent people from using this as a recruiting tool?

e.g. "I'll donate a hundred flexies to your team for your NT"


No there are no restrictions, however, that is a clear violation of GLB policies and if you hear of an instance of that occurring you should report it to Support.
 
Catch22
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Originally posted by NY
Are you the Co-Owner of GLB? (Catch22)

Also for the VA Clutch...It says players get access to various bonuses..can you name these bonuses by positions


No, I am an employee of GLB. I have no ownership interests whatsoever.

No, we will not list the bonuses for clutch. It is vague intentionally.
 
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