I know I need to pump more SP’s into speed and agility because it’s a bit low and I should swap VA’s Quick Feet for Special Teamer…
Can some one tell me when I should start seeing the Spin fire more often? Also how high does strength need to be for Spin to work?
This is my first PR KR build and I think I have messed it up a bit and need to get it back on track...
Any advice besides retire him will be welcome since he is locked in for two seasons...
Lv. 38 CB)
Ht/Wt: 6'1", 194lbs
Next Level: 728/1000
Attributes
Physical Attributes
Strength: 32.48
Speed: 89.86 (+15)
Agility: 83.86 (+13)
Jumping: 21.26
Stamina: 48.86
Vision: 62.86
Confidence: 40.48
Football Skills
Blocking: 8
Catching: 19.35
Tackling: 15.57
Throwing: 8
Carrying: 53.08
Kicking: 8
Punting: 10
Speedster Abilities
First Step: 3
Change Direction: 3
Return Specialist: 6
Blitz: 1
Closing Speed: 1
Additional Abilities
Spin: 5
Break tackle chance +7% 4 Up grades av
Veteran Abilities
Quick Feet: 10
Return Man: 7
Can some one tell me when I should start seeing the Spin fire more often? Also how high does strength need to be for Spin to work?
This is my first PR KR build and I think I have messed it up a bit and need to get it back on track...
Any advice besides retire him will be welcome since he is locked in for two seasons...
Lv. 38 CB)
Ht/Wt: 6'1", 194lbs
Next Level: 728/1000
Attributes
Physical Attributes
Strength: 32.48
Speed: 89.86 (+15)
Agility: 83.86 (+13)
Jumping: 21.26
Stamina: 48.86
Vision: 62.86
Confidence: 40.48
Football Skills
Blocking: 8
Catching: 19.35
Tackling: 15.57
Throwing: 8
Carrying: 53.08
Kicking: 8
Punting: 10
Speedster Abilities
First Step: 3
Change Direction: 3
Return Specialist: 6
Blitz: 1
Closing Speed: 1
Additional Abilities
Spin: 5
Break tackle chance +7% 4 Up grades av
Veteran Abilities
Quick Feet: 10
Return Man: 7
Edited by smb4007 on Sep 20, 2010 13:29:48
Edited by smb4007 on Sep 20, 2010 12:51:49