Originally posted by Hagalaz
No one acknowledges that simply because it is not the truth. The sim isn't making you win by 255. It's the fact that there are too-weak teams in a conference that does.
The reason that teams win 255-0 is because one team is CPUs. The reason that games are routinely won by 50-100 points is because the sim massively exaggerates differences in build strength. It is impossible to structure the leagues to give solid competition across the whole conference because even a couple of levels difference in effective level makes games totally one-sided.
A conference full of human teams and human players, all within 3-4 effective levels of each other, should be able to play competitive games EVERY game. The fact that they cannot is totally down to the sim. The fact that capped leagues currently cannot produce competitive games between teams of very similar level is proof that changing the league structure a bit is not going to make any difference. The only restructure that would help is to have far smaller leagues made up of teams that are of virtually identical strength, and completely re-sort all the teams every season.
What is planned will have no real effect - in 40 days time we will all be back here complaining about blowouts again (minus the increasing number of people who are so bored they will have quit).
No one acknowledges that simply because it is not the truth. The sim isn't making you win by 255. It's the fact that there are too-weak teams in a conference that does.
The reason that teams win 255-0 is because one team is CPUs. The reason that games are routinely won by 50-100 points is because the sim massively exaggerates differences in build strength. It is impossible to structure the leagues to give solid competition across the whole conference because even a couple of levels difference in effective level makes games totally one-sided.
A conference full of human teams and human players, all within 3-4 effective levels of each other, should be able to play competitive games EVERY game. The fact that they cannot is totally down to the sim. The fact that capped leagues currently cannot produce competitive games between teams of very similar level is proof that changing the league structure a bit is not going to make any difference. The only restructure that would help is to have far smaller leagues made up of teams that are of virtually identical strength, and completely re-sort all the teams every season.
What is planned will have no real effect - in 40 days time we will all be back here complaining about blowouts again (minus the increasing number of people who are so bored they will have quit).
Edited by ryanshaw on Jun 30, 2010 06:16:16