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Forum > Goal Line Blitz > Q&A Archives > June 29th Q & A Discussion Thread
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bhall43
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Originally posted by beenlurken
Disappointed to hear... either this documentation is kept secret and they have an advantage or it is release to the public and the whats left of the mystery is gone.


wow...you cant even be serious with this.
 
P@nda
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Originally posted by ltsply2
If my team goes 15-1 and makes the playoffs, can I choose to only promote one step if my entire team is below the level cap?


 
Catch22
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Originally posted by nyfoot2003
What was the reasoning behind adjusting the sim midway through the season after everyone had already gotten their AI set? Not the screen pass bug, but making longer passes more difficult. I thought we said sim doesn't get changed until the offseason?


Wasn't my call and Bort's not here, so I can't answer that question.
 
foofighter24
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Catch, according to your announcement about new testers, you indicated there will be some focus on the lower levels moving forward. Will the sim scale attribute checks based on league level in the near future?
 
Skanker irl
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Any chance you fix it so that when a player fumbles, his stats that he accumulated on the play are counted? Currently, they are not.

Example: Player catches a 95-yard pass, fumbles...he, and the quarterback, lose those 95 yards, the reception, and the completion.

Seems like a very simple thing to correct.
 
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How does one walk the fine line between trolling and entertaining without violating the forum rules?
 
Catch22
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Originally posted by Slutty Pineapple
Im sure you hear this all the time, but Is GLB ever going to leave Beta?


Yes, GLB will leave Beta, but not before the game is stable.
 
jamz
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Having been with GLB as an employee now for a reasonable duration, does the distance to a finished product seem further away, or closer than you initially imagined when hired? (Now that you truly understand the scope of the game, and the sim driving the meat and potatoes of it.)
Edited by jamz on Jun 29, 2010 19:22:02
 
Catch22
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Originally posted by thelanger
You were asked;

20. Is there any plans to nerf bull rusher? It's currently the only SA which gives a multiplier based on post-equipment values, and a lot of people it is too blame for the death of the high level inside run game/revcakefest.

Not at this moment. I'd like to conduct some thorough testing before changing it (or any other SA/VA).

Is it true that Bull Rusher was the only VA that uses post equipment values?
I was other the impression that Technique Man did too.
Is there a known list of VAs and SAs that behave like this?


Don't know the answer to this. I'm also not positive that it uses post-equipment values, I missed that part of the question so don't take my response as verification that is true.
 
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Does GLB plan on having a Flex Sale anytime soon?
 
. Ninja
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Has there be any discussion changes to CEQ costs for one and done Pee Wee players?

Buying CEQ season over season vs a career player buying once makes no sense for the consumer and the fairness to being competitive.
 
Catch22
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Originally posted by ltsply2
If my team goes 15-1 and makes the playoffs, can I choose to only promote one step if my entire team is below the level cap?


No.

http://goallineblitz.com/demotion_faq.html
 
Catch22
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Originally posted by jamz
With additional code help, is there any possibility of the Signing Cap for leagues to elevate as the season progresses and potential candidates level?

i.e. 46 Cap to start the season middle of the Season can sign 48's etc.

The leveling curve is static if a player starts the season at 46, the max level, they'll always level at the same maximum pace, so it should be doable.


Suggestion man - you know better.
 
thelanger
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OK, thanks.


And thanks for the extended plateau
 
beenlurken
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Does GLB recognize that it is a problem that wrs (not returners) never fumble (I am talking about 1 fumble for an entire 12 season career with weak fumble prevention skills)?

This was skipped...
 
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