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Forum > Game Changes Discussion > Why would letting the users pick their ALG's for their players be bad for the game?
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Stu618
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^

Just curious
 
Stu618
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Obviously each position would get a number attached to it for a major and a minor. i.e All QBs must have 4 Majors and 3 Minors, but they can be any 4 and any 3.
 
sjmay
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Because everyone would pick the same major and same minor....
 
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Originally posted by sjmay
Because everyone would pick the same major and same minor....


yup
 
RiverRat2
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Do they not all have the same major and minor now?
 
Mr. Me2
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Originally posted by RiverRat2
Do they not all have the same major and minor now?


Archetypes? So yeah, for 7 more days I guess.
Edited by silenthatred on Mar 13, 2010 06:29:29
 
HULK
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Originally posted by sjmay
Because everyone would pick the same major and same minor....


Maybe for some positions.

I would be one to pick non-standard ones, and I know several others who would do the same.
 
griffin8r
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Originally posted by HULK
Maybe for some positions.

I would be one to pick non-standard ones, and I know several others who would do the same.


*raises hand*
 
Phantom_Opera
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Originally posted by griffin8r
Originally posted by HULK

Maybe for some positions.

I would be one to pick non-standard ones, and I know several others who would do the same.


*raises hand*


^^^

But still don't see anyone that has answered the question. Perhaps it wouldn't be bad for the game. Therefor there is no answer to this compelling question.
 
Stu618
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Originally posted by silenthatred
Originally posted by RiverRat2

Do they not all have the same major and minor now?


Archetypes? So yeah, for 7 more days I guess.


So now we are going from 1 option to maybe 3-4 options tops? So instead of 1 cookie cutter, we get... 3-4 cookie cutters? I'm all for a new player building process and archetypes are a step in the right direction, but I think GLB should make this their final change for player build process, so can we please get it right this time?
 
Hagalaz
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If there are 3-4 different ways to build a position, it's no longer a cookie cutter build now is it ? -_-
 
Phantom_Opera
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Originally posted by Hagalaz
If there are 3-4 different ways to build a position, it's no longer a cookie cutter build now is it ? -_-


http://i316.photobucket.com/albums/mm358/DominicaSaleStuff/cookiecutters.jpg
Edited by Phantom_Opera on Mar 13, 2010 07:50:22
 
BDawk
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Originally posted by Phantom_Opera
Originally posted by Hagalaz

If there are 3-4 different ways to build a position, it's no longer a cookie cutter build now is it ? -_-


http://i316.photobucket.com/albums/mm358/DominicaSaleStuff/cookiecutters.jpg


 
Dpride59
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What is the combo everyone would pick for wr?
 
F8n4tune
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Originally posted by HULK
Originally posted by sjmay

Because everyone would pick the same major and same minor....


Maybe for some positions.

I would be one to pick non-standard ones, and I know several others who would do the same.


I would pick different ones fwiw on certain players. Let's get real here , if we are to be building characters then let's us build them , do not force us to CONTINUE to build the same thing in the guise of it being different. Same goes for training combo's imo.

Any other game out there where you are building you have several different roads you can travel , here it's just 4 roads PERIOD. The only choices you make are which two are first , that's pretty lame.
 
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