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Forum > Game Changes Discussion > Will CPU players have Archetypes next season?
dnooner
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I know, funny question. My plan is having the minimum amount of human players to ensure max XP, I tried 40 human players this season, still didn't get everyone max XP. So, will there be CPU STOPs?


EDIT- of course if everyone got max XP every game, it wouldn't be necessary
Edited by dnooner on Feb 28, 2010 16:25:16
 
RMiller517
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archetypes are all about ALGs, and CPU's don't level. The most i can see is, if players get significantly better, getting a boost to CPUs around the same level.
 
TrevJo
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Originally posted by dnooner
EDIT- of course if everyone got max XP every game...


NGTH
 
TrevJo
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Originally posted by RMiller517
archetypes are all about ALGs, and CPU's don't level. The most i can see is, if players get significantly better, getting a boost to CPUs around the same level.


Archetypes are also about SAs, but CPUs don't have those either.
 
Time Trial
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Originally posted by TrevJo
Originally posted by RMiller517

archetypes are all about ALGs, and CPU's don't level. The most i can see is, if players get significantly better, getting a boost to CPUs around the same level.


Archetypes are also about SAs, but CPUs don't have those either.


They should. CPU players should just be really poorly built players for their level.

They should put their first 15 points into the skill trees and then make sure that stamina is at 35 right away so that they get lots of playing time. Then they should put their skill points all over the place into skills that matter. Like, "oh I got 5 points to spend... I think I'll put two into strength, one into speed, and one more point into Pancake!"
 


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