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turnit643
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Test date: 2/23/10

Tester: PP

Reason for test: "Testing PD/INT/WR interactions on long balls, trying to gauge whether the PD/INT % is decent" - PP

Game ID: 1879

Game link: http://test.goallineblitz.com/game/game.pl?game_id=1879

Teams:
    Jacksonville Dachshunds http://test.goallineblitz.com/game/team.pl?team_id=60
    Tragic City Thunder Funk http://test.goallineblitz.com/game/team.pl?team_id=31


Method:
Originally posted by PP
Both teams ran nothing but the Pump N Go, with the repeat play penalty turned off. Their overrides were WR1 WR2 WR1 WR2 WR1, with the HB & FB staying in to block every down.

The DBs on both teams were set to Hard, wrap up, Pass and a .5 yd cushion
Jack's CBs were set to Semi-Aggressive PD, TCTF Aggressive Int


Results/Discussion:
Originally posted by PP
I'm more than a little interested in what others think about this game. IMO, the DBs just aren't winning enough rolls (the score and only 3 drives ending as turn over on downs shows that), but WRs aren't getting open enough to turn up the PD rate either. I really think the passing game needs more fine tuning in that area.


This test just ran today. PP asked that it be posted for discussion.

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Edited by turnit643 on Feb 23, 2010 17:59:25
Edited by turnit643 on Feb 23, 2010 17:58:38
Edited by turnit643 on Feb 23, 2010 17:51:01
 
Longhornfan1024
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Is it possible for us to the see the builds of the CBs in the games? I'm not sure if I'm supposed to, but I'd like to make some comments after watching the game, and knowing the builds would really help.
 
turnit643
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Originally posted by Longhornfan1024
Is it possible for us to the see the builds of the CBs in the games? I'm not sure if I'm supposed to, but I'd like to make some comments after watching the game, and knowing the builds would really help.


Builds are posted in the Test Server Builds subforum adjacent to this one.

here: http://goallineblitz.com/game/forum_thread_list.pl?forum_id=8273
 
bhall43
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Originally posted by Longhornfan1024
Is it possible for us to the see the builds of the CBs in the games? I'm not sure if I'm supposed to, but I'd like to make some comments after watching the game, and knowing the builds would really help.


edit: also here.

http://test.goallineblitz.com/game_summaries/1879.txt
Edited by bhall43 on Feb 23, 2010 20:13:43
 
bhall43
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i havent watched the game in full yet...but...im not sure this particular play should net you separation much if ever.

The WR's don't have the particular speed in order to create separation on this play when they are stopping and going. So all you are ever hoping for here is CB's getting completely faked out of their jocks.

If you want to run a test...if should be post routes or out/in routes...thats where separation should be. Or at least a route in which it is a straight Hail Mary...without stopping. Separation should happen there without fakes or pump fakes if the WR is faster.
 
PackMan97
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That individual tactics would be helpful as well....on a lot of the plays it looks like the CBs were playing awfully loose on their coverage.
 
monsterkill
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Originally posted by Longhornfan1024
Is it possible for us to the see the builds of the CBs in the games? I'm not sure if I'm supposed to, but I'd like to make some comments after watching the game, and knowing the builds would really help.


http://userscripts.org/scripts/show/67445
 
turnit643
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Originally posted by PackMan97
That individual tactics would be helpful as well....on a lot of the plays it looks like the CBs were playing awfully loose on their coverage.


Method:
Originally posted by PP

Both teams ran nothing but the Pump N Go, with the repeat play penalty turned off. Their overrides were WR1 WR2 WR1 WR2 WR1, with the HB & FB staying in to block every down.

The DBs on both teams were set to Hard, wrap up, Pass and a .5 yd cushion
Jack's CBs were set to Semi-Aggressive PD, TCTF Aggressive Int
 
bhall43
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I think you try turning up PD's a little. As I said...you really shouldn't expect WR's to get any separation on this play for the most part unless the CB was faked out of his pants. This really isn't a play a team would ride the coattails of whatsoever.
 
PackMan97
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Method:
Originally posted by PP

....


Edited by PackMan97 on Feb 24, 2010 13:20:58
 
PP
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Originally posted by bhall43
I think you try turning up PD's a little. As I said...you really shouldn't expect WR's to get any separation on this play for the most part unless the CB was faked out of his pants. This really isn't a play a team would ride the coattails of whatsoever.


I wanted a somewhat deep route that also showed pump fakes and WR fakes. WRs are supposed to fake on cuts (which the zig zag WR 1 runs does) and I suspect the QB would try pump faking on this route more than others, because of the name (don't know if that's true or not, just a guess)

The inspiration for this test was another test I'd done on D dots freezing on ints

http://test.goallineblitz.com/game/game.pl?game_id=1878

To bump the ints, I only targeted the WRs and ran only 1 play for both Os, leaving the repeat play penalty on (figuring that'd give me a bunch of ints). As you'll see, until the repeat play penalty kicked in, the Os were way over powered. The catch was that the DBs were on medium, without help over the top a lot. So, I questioned how much valid the auto win on deep balls was.
 
slashxtreme
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Could you do me a favour and run it more than once? Random Numbers can play funny tricks if we only do one iteration.
 
bhall43
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Originally posted by PP
I wanted a somewhat deep route that also showed pump fakes and WR fakes. WRs are supposed to fake on cuts (which the zig zag WR 1 runs does) and I suspect the QB would try pump faking on this route more than others, because of the name (don't know if that's true or not, just a guess)

The inspiration for this test was another test I'd done on D dots freezing on ints

http://test.goallineblitz.com/game/game.pl?game_id=1878

To bump the ints, I only targeted the WRs and ran only 1 play for both Os, leaving the repeat play penalty on (figuring that'd give me a bunch of ints). As you'll see, until the repeat play penalty kicked in, the Os were way over powered. The catch was that the DBs were on medium, without help over the top a lot. So, I questioned how much valid the auto win on deep balls was.


I completely understand the test. I just seen that you said the WR's arent getting open enough on this play to turn up PD's. But they really shouldn't be either as this play is all about faking ability.
 
PP
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Originally posted by slashxtreme
Could you do me a favour and run it more than once? Random Numbers can play funny tricks if we only do one iteration.


Before anything would be done about it, it would be...I was just tossing this out there to see if Bort was interested in revising the issue. If he was, multiple tests would be ran before and after.


I disagree, bhall...you're correct about being all about faking ability. However, if the WR isn't getting open more on fake plays then you can't turn up the PDs, IMO...It would screw the balance.
 
bhall43
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Originally posted by PP


I disagree, bhall...you're correct about being all about faking ability. However, if the WR isn't getting open more on fake plays then you can't turn up the PDs, IMO...It would screw the balance.


With the CB's moving back and giving cushion initially...how many times do you believe a WR could get separation over the top? The only time a WR is going to get separation on this play is when the CB bites on the fake because the WR gives up any separation he could have gained otherwise based on his build when he stops mid route.

Now if the CB was tight on the WR right off the bat...and the stop and go happened...separation is far more likely to occur.
Edited by bhall43 on Feb 25, 2010 18:29:22
 
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