Catch asked the testers to look through this thread.
2 things I see a lot of people missing:
1) "The rich get richer" argument. Think of it this way: any $ a team spends right now on equipment would instead be spent on Salaries. It won't give rich teams more places to spend money, it'll just shift where they can spend money.
Additionally, there's a reason the term "max contract" is used. There really will be a max which can be spent per player. So at a certain point, unlike in this system, where the richest of the rich teams can spend the $ on 2nd/3rd sets of equipment, teams will only be able to give out max contracts to players and buy upgrades to the stadium. After that, no extra amount of $ will matter.
Also, with the lack of giving players $ they can transfer to another team and taking away the ability to trade players for $, combined with the recent changes where teams who demote won't keep their money, there won't be a way for teams to become so much more rich than they should.
And finally, remember the difference in how $ works right now as compared to in the proposed system for players. Currently, if a player doesn't get equipment $ from one team, he then becomes a burden for the next team and in some cases has a tougher time finding a team for it. In the proposed system, if a player takes a low salary one season, the next season he can get a higher contract and be just as effective as getting a high contract the previous season. So this actually takes the advantage of teams over players in terms of $ helping/hurting them in the long run away.
2) In the proposed system, player money just flat-out goes away. They get a salary, and if you want to think of it in role-playing terms, they spend it on their cars, mansions, and other non-football-related things. It's just gone from the game. There won't be a player bankroll, just their current salary and average salary for the current season.
2 things I see a lot of people missing:
1) "The rich get richer" argument. Think of it this way: any $ a team spends right now on equipment would instead be spent on Salaries. It won't give rich teams more places to spend money, it'll just shift where they can spend money.
Additionally, there's a reason the term "max contract" is used. There really will be a max which can be spent per player. So at a certain point, unlike in this system, where the richest of the rich teams can spend the $ on 2nd/3rd sets of equipment, teams will only be able to give out max contracts to players and buy upgrades to the stadium. After that, no extra amount of $ will matter.
Also, with the lack of giving players $ they can transfer to another team and taking away the ability to trade players for $, combined with the recent changes where teams who demote won't keep their money, there won't be a way for teams to become so much more rich than they should.
And finally, remember the difference in how $ works right now as compared to in the proposed system for players. Currently, if a player doesn't get equipment $ from one team, he then becomes a burden for the next team and in some cases has a tougher time finding a team for it. In the proposed system, if a player takes a low salary one season, the next season he can get a higher contract and be just as effective as getting a high contract the previous season. So this actually takes the advantage of teams over players in terms of $ helping/hurting them in the long run away.
2) In the proposed system, player money just flat-out goes away. They get a salary, and if you want to think of it in role-playing terms, they spend it on their cars, mansions, and other non-football-related things. It's just gone from the game. There won't be a player bankroll, just their current salary and average salary for the current season.