Please don't make things even more complicated.
How about:
1. Equipment is free, as per TxSteve's plan
2. Every player makes the same amount of money according to the league level they are in. The money can be used for training only. Those who are not on teams will not get money, so they can not train.
3. Very low max bonuses, so people can not sign a player to a big bonus and cut them for SSB.
4. If there are going to ever be "new things" for players to spend their money on, endorsements would actually mean something, because that is where the money should come from. Allowing a player to choose from, say, 3 endorsements might be interesting.
5. Extra team money will be spent on "upgrades" like TxSteve's idea. Confidence, morale, energy, home-field advantage, and even fan interest could be boosted by these things, but never above 100. These upgrades are "rented" and must be re-purchased every season.
6. Let's NOT make it harder to be near 100 in morale and energy, this will just lead to new exploits, as some teams figure out ways around this.
How about:
1. Equipment is free, as per TxSteve's plan
2. Every player makes the same amount of money according to the league level they are in. The money can be used for training only. Those who are not on teams will not get money, so they can not train.
3. Very low max bonuses, so people can not sign a player to a big bonus and cut them for SSB.
4. If there are going to ever be "new things" for players to spend their money on, endorsements would actually mean something, because that is where the money should come from. Allowing a player to choose from, say, 3 endorsements might be interesting.
5. Extra team money will be spent on "upgrades" like TxSteve's idea. Confidence, morale, energy, home-field advantage, and even fan interest could be boosted by these things, but never above 100. These upgrades are "rented" and must be re-purchased every season.
6. Let's NOT make it harder to be near 100 in morale and energy, this will just lead to new exploits, as some teams figure out ways around this.
Edited by thunderdoozer on Feb 19, 2010 11:29:23
Edited by thunderdoozer on Feb 19, 2010 11:26:49