Originally posted by Octowned
Yes in the stickied thread I make a strong point... all o-line positions should cap start like this..
train str + blk until capping str is "correct" (then do it)
keep training str + blk
continue from there...
Stupid game. Cookie cutter builds are frowned upon, yet the intense training comboes rally make this the only way to begin any O-Line. If you followed this basic training guide for any O-Line position, you'd be better than 3/4 of the people out there:
Train:
Str&Block until you can cap str
Train Block&Agi until you are happy w/ str (at some number you wont touch again) and can cap block.
Train Agi&Vis until you are happy w/ Blk and can cap Agi
Train Vis&Con until you are happy with Agi and can cap Vis
Train Con&Sta until you are happy with Vis and can cap Con
Train Sta&Spd until you are happy with Sta and can cap Spd.
Train whatever you want at sad values, SA time. The only thing that differs by position are the values you will take each attribute.