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Djinnt
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What would be your next move? I may boost for the playoffs.

Attributes
Physical Attributes
Strength: 99 (all equip - 80 natural)
Speed: 29
Agility: 41.8
Jumping: 8
Stamina: 31.8
Vision: 33.8
Confidence: 22.8

Football Skills
Blocking: 78
Catching: 8
Tackling: 13.8
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8

I was thinking of triple capping agility.
 
AngryDragon
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Originally posted by Daddy Warbucks
What would be your next move? I may boost for the playoffs.


I was thinking of triple capping agility.


sounds like a good plan to me.
 
staby
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I would continue putting points into agility until 60 or 68 and then focus on vision, confidence, and speed hitting 48. Or you could just go a little crazy and dump some more points into strength.
 
Dudly
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I don't think you have to take spd that high for a C since they'll mainly be going against super str/agl interior linemen. I am convinced that confidence and vision are key if you ever want to pump Line General though.

That's an awesome C.
 
mwindle
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I would double cap agl then single cap spd. With enough vis and spd Cs will blow out to the LBs on run plays.
 
adamv
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Originally posted by Dudly
I don't think you have to take spd that high for a C since they'll mainly be going against super str/agl interior linemen. I am convinced that confidence and vision are key if you ever want to pump Line General though.

That's an awesome C.


Speed helps a center a lot because he eventually will have to get upfield to block linebackers
 
Blamo
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Agility seems like the logical choice to me.
 
Dujoman
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I would go agi while you train vis/conf. Stam seems nice and high. After agi, get conf to 60, then attack speed.
 
Djinnt
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boosted; decided to go with agility to 68. Thanks for confirming my path guys.

Here he is now without equipment

Lvl. 23
Strength: 82.5
Blocking: 80.5
Speed: 29
Agility: 53.3
Stamina: 33.3
Vision: 34.3
Confidence: 24.3

At level 40 with full equipment strength should be 129.5 or am I wrong?
30 from equipment (0, 8, 16, 24, 32, 40 = 24 points plus 6 from custom)
17 from auto level gains.
Edited by Daddy Warbucks on Jun 1, 2009 13:59:10
 
Octowned
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gains have dropped. 6 levels at .75, 8 levels at .56, 3 levels at .42 = 10.24 in gains. So 122.74.
 
Djinnt
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Originally posted by Octowned
gains have dropped. 6 levels at .75, 8 levels at .56, 3 levels at .42 = 10.24 in gains. So 122.74.


boo
Maybe I should raise it another cap or do you think that's enough?
 
Octowned
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110 isn't enough at level 40 in my experience (my C is a bit under yours but no lv40 or custom equipment, so ~110), he's demanded help from the RG and been reverse pancaked a few times against good NTs. However I have a feeling an extra +12 str you'll have with that equip and bit extra base will be fine
 
Djinnt
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Originally posted by Octowned
110 isn't enough at level 40 in my experience (my C is a bit under yours but no lv40 or custom equipment, so ~110), he's demanded help from the RG and been reverse pancaked a few times against good NTs. However I have a feeling an extra +12 str you'll have with that equip and bit extra base will be fine


What about VAs?
 
Octowned
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I haven't been terribly impressed with his performance. Though I'm missing 9 points of opportunity equipment (3 lv40 and custom), keep that in mind. Feel free to watch film against "luxembourg lighteningbolts", his week 16 matchup not the playoffs, to see how he performed in run blocking.


Center O' Octo (Lv. 40 C)
Ht/Wt: 6'1", 309lbs

Attributes
Physical Attributes
Strength: 110.12
Speed: 29
Agility: 64.32
Jumping: 8
Stamina: 32.32
Vision: 62.32
Confidence: 49.32

Football Skills
Blocking: 86.32
Catching: 8
Tackling: 16.32
Throwing: 10
Carrying: 8
Kicking: 8
Punting: 8

Special Abilities
Pass Blocking Abilities
Pass Block: 1
Strong Arm: 1
Shock Block: 1
Foundation: 2
Line General: 8

Run Blocking Abilities
Run Block: 2
Get Low: 4
Hands: 0
Cut Block: 0
Pancake: 0

Veteran Abilities
Great Blocker: 10
Natural Leader: 8
 
Djinnt
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Do you think you need confidence that high? I'm not really fond of the idea of capping it.
 
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