ok, so i guess Bort and Co. fixed the exploits of running the same play all game and all, which is good, because i don't see anyone running strong i slams the entire game anymore....but he forgot something. THERE ARE STILL OTHER RUN PLAYS THAT PEOPLE CAN EXPLOIT. observe:
http://goallineblitz.com/game/game.pl?game_id=506891
im not here, to bitch about losing by 150 cause i could really care less about GLB anymore, since i have been banned so much now that i can't even get a name change (says support), i have put over $100 (as a 15 year old kid) and it hasn't really done anything good to me...but here is what i have observed over the past couple of seasons:
-teams would run one play and exploit the entire game (ie. strong i slam)
-they would win by 75 against teams that are better than them because they would tire out the defense, rack up 450 yards, 14 TDs, and 37 BTK
-Bort fixed that. now teams don't exploit one play an entire game
-season 9- now teams are running 7-8 different plays, but it is the same concept, because they are running the ball 58 times for 600+ yards, and 13 TDs
this team, yes is better than us. i know that just by looking at the levels and chemistry. but should they have beaten us by 150 points? no. maybe by 35...
how about you make it so that if a team runs the ball 58 times as opposed to 17 passes, that you have the defense adjust. example:
a team runs singleback formation 15 times. they run singleback slam 15 times. how about you have the defensive line stack to whichever side the slam is being run to, move the LBs in a bit, have the safeties creep up a bit, run focus set the players after x amount of times the play is ran from that formation, and then increase attributes a bit (like vision +20%, since i would think if the same formation is being ran and the same play from that formatino, that the defense would know what is coming.)
also, how about when a HB runs the ball 7 times out of an 8 play drive, that they should take a bigger stamina hit...for running it consecutive plays. just sounds a little more realistic. because if im a HB in the NFL and i run the ball 15 times in a row, im going to be a lot more tired than running the ball 15 times a game, but all different drives. get it?
and one more thing. how about the players that don't get to touch the ball? like the QB (other than handing it to the HB/FB) or the WRs and TEs...shouldn't they be mad that all they can do is block? im sure TO wouldn't be happy on a team like Odessa, now would he?
just saying. and i already know i will get ripped til my balls fall off about this suggestion, whether it is people saying im bitching about losing (which im not- like i have established i couldn't give a shit), or people not reading the whole thing and taking maybe the first paragraph and ripping me on that, or if it is just people like Boltz, Ronnie Brown, and kretchfoop that hate me for no reason trying to sound cool of the interwebz, but whatever. im not going to argue with you, unless you have a valid point, because it is not worth getting another ban from this game. who knows? my next ban could result in Support telling me that i am not allowed to change my avatar anymore...
and here is a tl;dr version:
-teams still exploit the game by running it all game. they just don't run the same play every time, so there isn't a hit...but in reality it is the same thing because they are just pounding it up the middle out of I form, strong i, singleback, goalline, etc... but just using different plays so they don't take a hit
-teams are now using this to exploit and win games
-no fun for teams that aren't run first teams
tl;dr version of how to fix this
-give an option to teams in their tactics section to "adjust the defense"- you turn it on, and if a team runs the i formation 20 times a game, and 18 of those are a HB slam, then your defense will adjust a bit, by shifting around, setting to run focused, and increasing some attributes a bit (teams will be able to set how much they want this to be ran) ex:
singleback 15
^that means if any play out of singleback was ran 15 times, your defense would adjust to stop that play.
-HBs taking more of a stamina hit for running the ball consecutive times, rather than total times.
-WRs and QBs getting a morale hit or something, when they only get to touch the ball 1 time a game, and the HBs and FBs get to touch it 58 times.
http://goallineblitz.com/game/game.pl?game_id=506891
im not here, to bitch about losing by 150 cause i could really care less about GLB anymore, since i have been banned so much now that i can't even get a name change (says support), i have put over $100 (as a 15 year old kid) and it hasn't really done anything good to me...but here is what i have observed over the past couple of seasons:
-teams would run one play and exploit the entire game (ie. strong i slam)
-they would win by 75 against teams that are better than them because they would tire out the defense, rack up 450 yards, 14 TDs, and 37 BTK
-Bort fixed that. now teams don't exploit one play an entire game
-season 9- now teams are running 7-8 different plays, but it is the same concept, because they are running the ball 58 times for 600+ yards, and 13 TDs
this team, yes is better than us. i know that just by looking at the levels and chemistry. but should they have beaten us by 150 points? no. maybe by 35...
how about you make it so that if a team runs the ball 58 times as opposed to 17 passes, that you have the defense adjust. example:
a team runs singleback formation 15 times. they run singleback slam 15 times. how about you have the defensive line stack to whichever side the slam is being run to, move the LBs in a bit, have the safeties creep up a bit, run focus set the players after x amount of times the play is ran from that formation, and then increase attributes a bit (like vision +20%, since i would think if the same formation is being ran and the same play from that formatino, that the defense would know what is coming.)
also, how about when a HB runs the ball 7 times out of an 8 play drive, that they should take a bigger stamina hit...for running it consecutive plays. just sounds a little more realistic. because if im a HB in the NFL and i run the ball 15 times in a row, im going to be a lot more tired than running the ball 15 times a game, but all different drives. get it?
and one more thing. how about the players that don't get to touch the ball? like the QB (other than handing it to the HB/FB) or the WRs and TEs...shouldn't they be mad that all they can do is block? im sure TO wouldn't be happy on a team like Odessa, now would he?
just saying. and i already know i will get ripped til my balls fall off about this suggestion, whether it is people saying im bitching about losing (which im not- like i have established i couldn't give a shit), or people not reading the whole thing and taking maybe the first paragraph and ripping me on that, or if it is just people like Boltz, Ronnie Brown, and kretchfoop that hate me for no reason trying to sound cool of the interwebz, but whatever. im not going to argue with you, unless you have a valid point, because it is not worth getting another ban from this game. who knows? my next ban could result in Support telling me that i am not allowed to change my avatar anymore...
and here is a tl;dr version:
-teams still exploit the game by running it all game. they just don't run the same play every time, so there isn't a hit...but in reality it is the same thing because they are just pounding it up the middle out of I form, strong i, singleback, goalline, etc... but just using different plays so they don't take a hit
-teams are now using this to exploit and win games
-no fun for teams that aren't run first teams
tl;dr version of how to fix this
-give an option to teams in their tactics section to "adjust the defense"- you turn it on, and if a team runs the i formation 20 times a game, and 18 of those are a HB slam, then your defense will adjust a bit, by shifting around, setting to run focused, and increasing some attributes a bit (teams will be able to set how much they want this to be ran) ex:
singleback 15
^that means if any play out of singleback was ran 15 times, your defense would adjust to stop that play.
-HBs taking more of a stamina hit for running the ball consecutive times, rather than total times.
-WRs and QBs getting a morale hit or something, when they only get to touch the ball 1 time a game, and the HBs and FBs get to touch it 58 times.






























