A little background to the team. Project Mayhem came to being last season and was started from scratch... 0 human players upon being bought. Due to my deployment, this team has been primarily built from bottom to top by very intelligent GMs who I spent more time on finding than the actual players themselves. Some GMs have been writing guides found throughout the website that yourself or you players have use... some GMs put in countless hours scouting multiple games and even seasons looking for abnormalities or for a tactics reoccurrence... so all this talk about my GMs lack of abilities and education of the game have absolutely no damn facts behind them. Between them and myself, the team went on to win the conference last season and we’re on our way to do it again through proper game planning and team building.
There has been a lot of talk about Project Mayhem strategy throughout the year, and rightfully so. We agree that there is an exploit to the current seasons AI... and have known about it for the entire season. There’s something every year. But it’s also a fact that all of the leagues owners and GMs were well aware of it before this second half of the season. Mayhem’s stance on play calling throughout the majority of the season has been run heavy due to this. But yet teams continue to game-plan primarily to defend the pass... why is this?
Multiple times I’ve seen the explanation because of our depth at receiver or our TE’s abilities. In a nameless recent game, this was posted as the sole reason for the teams final decision on tactics in that game... to defend the pass. So, if that’s the case, why have we been called a “one dimensional team” if teams continue to game-plan against other tactics than just the running game?
This GAME has also continuously been referenced to the NFL... when in actuality, it’s the farthest thing from. There are however some things in common... you build your team with the best abilities that you can find or that are willing to join your team... you play against other teams who are at an equivalent level (mostly haha)... and YOU PLAY TO WIN.
Regarding that nameless game against the Sloppy defense... I believe the OC completely eliminated a league MVP from being a major impact on that game. Pretty intelligent game-planning I would say. Might even say that the defense was pretty one-dimensional... (Had to get one jab in there...)
Final statement: Yes, there is a high benefit to having a power-back system. All knowledgeable owners and GMs were aware of this as preseason games began. So a team was built with the best possible structure for the current season AI in an ever-changing league. Based on this, I would like to thank my GMs, advisors, and players for all their help input throughout this season so far. This season was completely in your hands. The exceptional record and team performance is all based on your hard work and dedication.
Thank you!!
Will
There has been a lot of talk about Project Mayhem strategy throughout the year, and rightfully so. We agree that there is an exploit to the current seasons AI... and have known about it for the entire season. There’s something every year. But it’s also a fact that all of the leagues owners and GMs were well aware of it before this second half of the season. Mayhem’s stance on play calling throughout the majority of the season has been run heavy due to this. But yet teams continue to game-plan primarily to defend the pass... why is this?
Multiple times I’ve seen the explanation because of our depth at receiver or our TE’s abilities. In a nameless recent game, this was posted as the sole reason for the teams final decision on tactics in that game... to defend the pass. So, if that’s the case, why have we been called a “one dimensional team” if teams continue to game-plan against other tactics than just the running game?
This GAME has also continuously been referenced to the NFL... when in actuality, it’s the farthest thing from. There are however some things in common... you build your team with the best abilities that you can find or that are willing to join your team... you play against other teams who are at an equivalent level (mostly haha)... and YOU PLAY TO WIN.
Regarding that nameless game against the Sloppy defense... I believe the OC completely eliminated a league MVP from being a major impact on that game. Pretty intelligent game-planning I would say. Might even say that the defense was pretty one-dimensional... (Had to get one jab in there...)
Final statement: Yes, there is a high benefit to having a power-back system. All knowledgeable owners and GMs were aware of this as preseason games began. So a team was built with the best possible structure for the current season AI in an ever-changing league. Based on this, I would like to thank my GMs, advisors, and players for all their help input throughout this season so far. This season was completely in your hands. The exceptional record and team performance is all based on your hard work and dedication.
Thank you!!
Will
Last edited Mar 26, 2009 23:20:48