I'm sure this has been talked about, but how usesful is big hit SA?? I know there's a few players who pull it off successfully, but it seems like wrap up tackle and diving tackle SAs are more important.
PackMan97
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Here is a question....how many tackles does your guy make a game? that should tell most folks how useful big/monster hit is.
Thunder39
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Well I'm newer to the game, so I was asking so I don't put points into a useless ability. But he usually makes 6/game
FatLoad
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When your player reaches level 25, then start thinking about SA's. Until then concetrate on building your player. Getting any tackles in the D-league won't tell you much. Pump skill points into one main attribute while training up another one.
PackMan97
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Originally posted by Thunder39
Well I'm newer to the game, so I was asking so I don't put points into a useless ability. But he usually makes 6/game
The way I like to look at special abilities is how often will my guy use this ability. You want to focus your Skill Points as efficiently as possible. Right now your guy needs things like speed, vision, strength, tackling, agility and lots of other raw attributes.
He doesn't need to be worried about making Big Hits, he needs to worry about making tackles.
Well I'm newer to the game, so I was asking so I don't put points into a useless ability. But he usually makes 6/game
The way I like to look at special abilities is how often will my guy use this ability. You want to focus your Skill Points as efficiently as possible. Right now your guy needs things like speed, vision, strength, tackling, agility and lots of other raw attributes.
He doesn't need to be worried about making Big Hits, he needs to worry about making tackles.
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