for my HB and WR should i soft cap Speed or agility first? in assuming speed but just want to be sure here
im4ut999
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Which ever skill you eventually want to be the highest....i.e. where you will most likely put most/all of you equipment...
TheGreatPuma
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Originally posted by im4ut999
Which ever skill you eventually want to be the highest....i.e. where you will most likely put most/all of you equipment...
Seconded.
Which ever skill you eventually want to be the highest....i.e. where you will most likely put most/all of you equipment...
Seconded.
FatLoad
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Originally posted by im4ut999
Which ever skill you eventually want to be the highest....i.e. where you will most likely put most/all of you equipment...
Which ever skill you eventually want to be the highest....i.e. where you will most likely put most/all of you equipment...
kcdizz
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Originally posted by raaayxsd
what does soft cap mean
means take an attribute to 48 which is the point where it takes 2 sps to increase.
what does soft cap mean
means take an attribute to 48 which is the point where it takes 2 sps to increase.
eLrOy Night Train
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in a slow build do you get the attribute to the point where you add your SP to get to the softcap? or train until you get to the softcap THEN add SPs?? thanks
Mowie Rad
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The way I've always heard (and I'm by no means an expert, or no whether there is other methods), but it's save SP's till you get to the point you can use them to reach 48, then dump them in to get to 48. And repeat for next stat
FatLoad
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Originally posted by Mowie Rad
The way I've always heard (and I'm by no means an expert, or no whether there is other methods), but it's save SP's till you get to the point you can use them to reach 48, then dump them in to get to 48. And repeat for next stat
To re-phrase, when the total of current points in the attribute plus the number of assignable skill points is greater than or equal to 48, that is when you assign the skill points. You should be training that first attribute until then.
After you reach 48, you should probably switch training to a different attribute but continue assinging skill points until your primary skill reaches 60. You might even consider going all the way up to 68 before you start assining skill points to another attribute. By doing this you do make some sacrifice regarding the quality of play however your future build will be much better because of this approach.
The way I've always heard (and I'm by no means an expert, or no whether there is other methods), but it's save SP's till you get to the point you can use them to reach 48, then dump them in to get to 48. And repeat for next stat
To re-phrase, when the total of current points in the attribute plus the number of assignable skill points is greater than or equal to 48, that is when you assign the skill points. You should be training that first attribute until then.
After you reach 48, you should probably switch training to a different attribute but continue assinging skill points until your primary skill reaches 60. You might even consider going all the way up to 68 before you start assining skill points to another attribute. By doing this you do make some sacrifice regarding the quality of play however your future build will be much better because of this approach.
eLrOy Night Train
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do i stock up on SPs again after hitting the first cap? Then assign all them to get to 60 or 68. Our do i just assign them as i get them while training something else? thanks
Darren McFadden
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Originally posted by eLrOy Night Train
do i stock up on SPs again after hitting the first cap? Then assign all them to get to 60 or 68. Our do i just assign them as i get them while training something else? thanks
It doesn't really make any difference.
do i stock up on SPs again after hitting the first cap? Then assign all them to get to 60 or 68. Our do i just assign them as i get them while training something else? thanks
It doesn't really make any difference.
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