already created one and boosted him 3 times, now what?
greg420
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why not? mine as well get something from season 5... arent you supposed to boost at the end of the season anyway?
Last edited Oct 31, 2008 17:35:41
greg420
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the only thing im really gonna miss out on is the daily training at levels 1 2 and 3, but one your this low you level up quick anyway so it wont be that big of a loss. but ill have a head start on any new players who create after season 6 starts.
pottsman
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You miss about a week and a half of training time by boosting now. You can easily train your attributes up 5 points in that time. If you really want to get the most out of a slowbuild, hold off on the boosting until your late teens.
As for what to do, train block/strength, cap strength. Train block/agility, double cap strength, single cap block. Train agility/vision, double cap block, cap agility. Train vision/confidence or speed/stamina, then cap vision and speed. Should keep you busy until 20ish.
Feel free to play with the order, but I feel that works best with intense combos.
As for what to do, train block/strength, cap strength. Train block/agility, double cap strength, single cap block. Train agility/vision, double cap block, cap agility. Train vision/confidence or speed/stamina, then cap vision and speed. Should keep you busy until 20ish.
Feel free to play with the order, but I feel that works best with intense combos.
pottsman
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Well you can...but I wouldn't. One of the points of slowbuilding is to get as much out of training as possible, so that you can cap stuff at lower levels. I wouldn't boost until my player was ready to move onto a competitive team.
In the long run, sure, you'll be 3-9 levels behind someone created on the same day as you. However, you'll have a more efficient player with a more stable base and be more than capable of playing in the same leagues.
In the long run, sure, you'll be 3-9 levels behind someone created on the same day as you. However, you'll have a more efficient player with a more stable base and be more than capable of playing in the same leagues.
greg420
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Originally posted by pottsman
Well you can...but I wouldn't. One of the points of slowbuilding is to get as much out of training as possible, so that you can cap stuff at lower levels. I wouldn't boost until my player was ready to move onto a competitive team.
In the long run, sure, you'll be 3-9 levels behind someone created on the same day as you. However, you'll have a more efficient player with a more stable base and be more than capable of playing in the same leagues.
but for a shorter time... your maximizing your potential, but for a shorter time, lol I wanna see my guy play!
ive havent played a game, and have only trained 3 times and already have blocking softcapped.
Well you can...but I wouldn't. One of the points of slowbuilding is to get as much out of training as possible, so that you can cap stuff at lower levels. I wouldn't boost until my player was ready to move onto a competitive team.
In the long run, sure, you'll be 3-9 levels behind someone created on the same day as you. However, you'll have a more efficient player with a more stable base and be more than capable of playing in the same leagues.
but for a shorter time... your maximizing your potential, but for a shorter time, lol I wanna see my guy play!
ive havent played a game, and have only trained 3 times and already have blocking softcapped.
pottsman
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If you're looking short term, then slowbuild isn't your way to go. A good slowbuild takes a season or two before you even think of putting up stats.
greg420
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Originally posted by pottsman
If you're looking short term, then slowbuild isn't your way to go. A good slowbuild takes a season or two before you even think of putting up stats.
yea but you can still play in games... just not use the SP til you can cap.
If you're looking short term, then slowbuild isn't your way to go. A good slowbuild takes a season or two before you even think of putting up stats.
yea but you can still play in games... just not use the SP til you can cap.
Last edited Oct 31, 2008 21:53:42
pottsman
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Yes, you play plenty. The team I build on keeps a small roster, so people average up to 100 plays. But by boosting, you cut out the time to gain the three fastest levels. Takes about 6 games, 12 or 13 days. In those days, you can intense train your main attributes 5 times. That's 5 bonus tokens and 6 skill points, all in your major skills.
greg420
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Basically im just missing out on level 1-3 training is that it? if so I can live with that. I got a real good roll on my player.
is it better to train on intense or normal at this stage of development, seems like it would be more beneficial to train every day on normal with these high %'s.
not boosting just seems like your killing off years you could be in your prime. we only get 10 seasons before we start sucking. seems like your sacrificing a few of those in your method.
is it better to train on intense or normal at this stage of development, seems like it would be more beneficial to train every day on normal with these high %'s.
not boosting just seems like your killing off years you could be in your prime. we only get 10 seasons before we start sucking. seems like your sacrificing a few of those in your method.
Melancholy
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Originally posted by greg420
Basically im just missing out on level 1-3 training is that it? if so I can live with that. I got a real good roll on my player.
is it better to train on intense or normal at this stage of development, seems like it would be more beneficial to train every day on normal with these high %'s.
not boosting just seems like your killing off years you could be in your prime. we only get 10 seasons before we start sucking. seems like your sacrificing a few of those in your method.
hard to say, in his method he's definitely sacrificing a few in the front, in order to attempt to be the Best at the end. Your method is trying to be good at the front, and is highly likely to be mediocre at the end. Depending on how you look at it, you are sacrificing a few either way.
more to the point, it really sounds like what you are looking for is not slowbuilding at all, but just a proper build order for a G.
This is how I feel about it due to the training options with intense.
Put eq into stamina.
Train Str/Blk until you can cap str
Train Blk/Agi until you can cap blk
Continue spending on str until 60
Continue spending on blk until 60
While spending on str/blk to 60, round robin train Agi/Stam, Agi/Spd, Agi/Vis, Vis/Conf
until agi is 28 (or you have str/blk to 60 and can cap agi). (I personally like to keep spending until 60 for agi)
After finishing agi, change your round robin plan to train Spd/Stam, Conf/Stam, Conf/Vis until stamina is high enough for your liking.
Once you are done with stamina, you will be left with spd, conf, and vis at trainable levels. If you haven't spend on agi past 48, you can train spd/agi and conf/vis. If you do have agi past 48, it's up to you to figure out if you really want to keep training spd, or if you just want to spend on it. You can always just train conf/vis until it's high enough for your taste and then just go back to spd/something to get it where you want it.
This, of course, mentions nothing about SAs. I currently think they are a waste of points. But everyone's mileage varies. If you want them, and you like this plan, it's left as an exercise to the reader to attempt to incorporate them into the plan.
Basically im just missing out on level 1-3 training is that it? if so I can live with that. I got a real good roll on my player.
is it better to train on intense or normal at this stage of development, seems like it would be more beneficial to train every day on normal with these high %'s.
not boosting just seems like your killing off years you could be in your prime. we only get 10 seasons before we start sucking. seems like your sacrificing a few of those in your method.
hard to say, in his method he's definitely sacrificing a few in the front, in order to attempt to be the Best at the end. Your method is trying to be good at the front, and is highly likely to be mediocre at the end. Depending on how you look at it, you are sacrificing a few either way.
more to the point, it really sounds like what you are looking for is not slowbuilding at all, but just a proper build order for a G.
This is how I feel about it due to the training options with intense.
Put eq into stamina.
Train Str/Blk until you can cap str
Train Blk/Agi until you can cap blk
Continue spending on str until 60
Continue spending on blk until 60
While spending on str/blk to 60, round robin train Agi/Stam, Agi/Spd, Agi/Vis, Vis/Conf
until agi is 28 (or you have str/blk to 60 and can cap agi). (I personally like to keep spending until 60 for agi)
After finishing agi, change your round robin plan to train Spd/Stam, Conf/Stam, Conf/Vis until stamina is high enough for your liking.
Once you are done with stamina, you will be left with spd, conf, and vis at trainable levels. If you haven't spend on agi past 48, you can train spd/agi and conf/vis. If you do have agi past 48, it's up to you to figure out if you really want to keep training spd, or if you just want to spend on it. You can always just train conf/vis until it's high enough for your taste and then just go back to spd/something to get it where you want it.
This, of course, mentions nothing about SAs. I currently think they are a waste of points. But everyone's mileage varies. If you want them, and you like this plan, it's left as an exercise to the reader to attempt to incorporate them into the plan.
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