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Forum > Suggestions > Tactics are NOT WORKING RIGHT!
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Tomahawkeer
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Since this is only my 2nd game as an owner, you might first say judging by this topic, that I had the Auto Adjust In Game Strategy set to use, however I made sure to have it turned off. Anyway, after getting POUNDED in our 2nd game, and looking over the stats, once again, it was VERY evident, that the game did NOT follow my gameplan, AT ALL!

I had Rushing set to 58%, and passing set to 42% for a total of 100% (basic math)

This setting, resulted in 13 Rushes, and 45 pass attempts!!! With the AUTO ADJUST TURNED OFF!!! This NEEDS TO GET FIXED! Im not even going to try to point out the discrepency in the amount of carries certain individuals got, as opposed to what they were SUPPOSED to get either, as its just not worth it atm.
 
Shorteous
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well, when you are down by 21 points by the beginning of the second quarter it doesn't bode well to continue running. If a team in the nfl was down by 34 at halftime and came out with a heavy run game plan, I think the coach would be fired pretty quickly. Pretty much when your down by alot of points, the only chance at a win would be to pass. It's basic common sense.

How would you feel if your team ran the ball inside of two minutes of the 4th quarter and you guys need to drive down and score some points.. You' probably yell there was a bug and it cost us the game. Well this is kinda under the same guise.
 
hostyle
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His point is, it really doesnt matter what the score is. m If you tell the game to run 4 times out of 10 and not to auto adjust, it should run 4 times out of 10 no matter whats going on in the game. How are we possibly to learn how to run our teams, if the settings we use dont do what we want them to do?
 
Malachorn
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Yeah, the tactics work off basic guidelines. But they're also dependent on situations.

Exactly like Shorteous was saying, if you're down by a touchdown and have a minute less and have to score then the CPU probably won't make you run. And if you're losing by bunches then you WILL be more likely to pass, because of the situation, then you would normally.

Basically, they're complicated and not perfect but every topic I've seen that says they're not working has seemed to be mistaken, in my estimation.
 
hostyle
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Originally posted by Malachorn
Yeah, the tactics work off basic guidelines. But they're also dependent on situations.

Exactly like Shorteous was saying, if you're down by a touchdown and have a minute less and have to score then the CPU probably won't make you run. And if you're losing by bunches then you WILL be more likely to pass, because of the situation, then you would normally.

Basically, they're complicated and not perfect but every topic I've seen that says they're not working has seemed to be mistaken, in my estimation.


Why wouldnt it make you run if you have a RB thats 5 levels higher than any of your QBs or WRs? If youre a run heavy team, with a beast of a back, youre not going to pass, no matter what the situation. Youre going to go with what your team does better, not with what statistics show as a better choice.
 
Shorteous
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Originally posted by hostyle
Originally posted by Malachorn

Yeah, the tactics work off basic guidelines. But they're also dependent on situations.

Exactly like Shorteous was saying, if you're down by a touchdown and have a minute less and have to score then the CPU probably won't make you run. And if you're losing by bunches then you WILL be more likely to pass, because of the situation, then you would normally.

Basically, they're complicated and not perfect but every topic I've seen that says they're not working has seemed to be mistaken, in my estimation.


Why wouldnt it make you run if you have a RB thats 5 levels higher than any of your QBs or WRs? If youre a run heavy team, with a beast of a back, youre not going to pass, no matter what the situation. Youre going to go with what your team does better, not with what statistics show as a better choice.


Go watch the NFL. See if the ravens, or the chiefs, or the chargers run the ball inside of two minutes to go in a game. I dare you to find a game where any team ran the ball inside of the last two minutes to drive for a win... and i'm talking about a 50% ratio.. hell find a 25% ratio (that might be easy because of the low amount of plays in those situations). Find a team that will continue to run the ball down by a bunch a points.. If you do, see how the fans reacted, and how long the coach lasted... It's common football sense..

I'm pretty sure that this site would be dead if it followed those guidelines.. Right now our tactics are basic if not rudimentary. We are not alloted the tactics to be able to make those judgment calls. The game would basically suck if it did that!
 
hostyle
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Youre still missing the point.
 
hntrr31
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My team lost 69-0 and we still ran the ball throughout the game. I don't have the same problem
 
Shorteous
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Originally posted by hostyle
Youre still missing the point.


no you are. I'm saying that our tactics arent advanced enough to be able to make those calls. they are basic, and you cann't simulate a real game under just those guidelines... I'm saying if the devs did that, this site would be dead!
Last edited Apr 28, 2008 08:41:12
 
Shorteous
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Originally posted by stahu miguel
My team lost 69-0 and we still ran the ball throughout the game. I don't have the same problem


by the third and fourth quarters you guys were passing much more then you were running. The game doesn't flip and just go 100% pass. It still varies to an extent
 
Tomahawkeer
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While its running, if you put a car in drive, and step on the gas, you expect it to go forward, not reverse!
 
DigitalDaggers
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Working as intended.


We will be adding more in-depth tactics in the future.
 
Skanker irl
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I noticed this too. It does auto adjust it seems by itself a little bit. Just gotta wait for in-depth tactics and plan around it.
 
Draven
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Originally posted by stahu miguel
My team lost 69-0 and we still ran the ball throughout the game. I don't have the same problem


LOL thats because when you got down by that much your players just want the game to end faster so they run out the clock. LOL (joke) we just lost 77-0 =)
 
Bastich
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I'm glad the tactics are working as intended, and I completely understand the NFL reference, but many teams aren't even H.S. level based upon their players.

So if you've ever watched Pee Wee's you know teams run because they can't pass to save themselves.

If a team doesn't have a good QB, it doesn't make sense for the CPU to auto adjust to a pass if the owner doesn't want it to.

Just saying.
 
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