I have no clue how the playoff tie breakers work, so give the nontieing options. These aren't all the options, but the more likely ones at least I put up.
L=Lock
C=Contender
#=Playoff seed lock
Alpha:
L Munich Maniax 12-0-1
L Black Country Knights 12-1-0
L Porto Wolves 10-2-1
L Hattgenstein Volunteers 10-3-0
C Italian Stallions 9-4-0 (need to win any remaining games, or have Anarchists or Mobsters lose a game)
C Global Gym Purple Corba's 8-5-0 (need 2 wins or 1 win and Anarchists or Mobsters to lose a game)
C Roskilde Kings 8-5-0 (need 2 wins or 1 win and Anarchists or Mobsters to lose a game)
C Dublin Anarchists 6-7-0 (Need to win at least 2 games, and have Mobsters lose at least 2, and Tigers, Blazers and Kings lose 1)
C Sicily Mobsters 6-7-0 (Need to win at least 2 games, and have Anarchists lose at least 2, and Tigers, Blazers and Kings lose 1)
C Davenport Tigers 5-8-0 (Need win all 3 games, and Mobsters and Anarchists to only win 1)
C Stuttgart Blazers 5-8-0 (Need win all 3 games, and Mobsters and Anarchists to only win 1)
C Valencia Kings 5-8-0 (Need win all 3 games, and Mobsters and Anarchists to only win 1)
Zeta:
L Bergen Op Zoom Sneaky Buffalo 12-1-0
C Polk High Panthers 10-3-0 (Any one win)
C Rome Poison 10-3-0 (Any one win)
C Mannheim Jaguars 10-3-0 (Any one win)
C Helsinki Crabs 9-4-0 (2 wins, or 1 win and a loss for Men-of-War, Neutrons, or Shamrocks)
C Normandy Invasion 9-4-0 (2 wins, or 1 win and a loss for Men-of-War, Neutrons, or Shamrocks)
C Portuguese Men-of-War 7-6-0 (2 wins and 2 losses for either Neutrons or Shamrocks)
C Chernobyl Neutrons 7-6-0 (2 wins and 2 losses for either Men-of-War or Shamrocks)
C Dublin Shamrocks 7-6-0 (2 wins and 2 losses for either Men-of-War or Neutrons)
C London Pounds 6-7-0 (Win all 3, have two of Men-of-War, Neutrons, or Shamrocks only win 2, win 2 have two of Men-of-War, Neutrons, or Shamrocks lose 2)
C Tilburg Lightning 5-8-0 (Win all 3, have two of Men-of-War, Neutrons, or Shamrocks lose 3, and Pounds lose 2)
L=Lock
C=Contender
#=Playoff seed lock
Alpha:
L Munich Maniax 12-0-1
L Black Country Knights 12-1-0
L Porto Wolves 10-2-1
L Hattgenstein Volunteers 10-3-0
C Italian Stallions 9-4-0 (need to win any remaining games, or have Anarchists or Mobsters lose a game)
C Global Gym Purple Corba's 8-5-0 (need 2 wins or 1 win and Anarchists or Mobsters to lose a game)
C Roskilde Kings 8-5-0 (need 2 wins or 1 win and Anarchists or Mobsters to lose a game)
C Dublin Anarchists 6-7-0 (Need to win at least 2 games, and have Mobsters lose at least 2, and Tigers, Blazers and Kings lose 1)
C Sicily Mobsters 6-7-0 (Need to win at least 2 games, and have Anarchists lose at least 2, and Tigers, Blazers and Kings lose 1)
C Davenport Tigers 5-8-0 (Need win all 3 games, and Mobsters and Anarchists to only win 1)
C Stuttgart Blazers 5-8-0 (Need win all 3 games, and Mobsters and Anarchists to only win 1)
C Valencia Kings 5-8-0 (Need win all 3 games, and Mobsters and Anarchists to only win 1)
Zeta:
L Bergen Op Zoom Sneaky Buffalo 12-1-0
C Polk High Panthers 10-3-0 (Any one win)
C Rome Poison 10-3-0 (Any one win)
C Mannheim Jaguars 10-3-0 (Any one win)
C Helsinki Crabs 9-4-0 (2 wins, or 1 win and a loss for Men-of-War, Neutrons, or Shamrocks)
C Normandy Invasion 9-4-0 (2 wins, or 1 win and a loss for Men-of-War, Neutrons, or Shamrocks)
C Portuguese Men-of-War 7-6-0 (2 wins and 2 losses for either Neutrons or Shamrocks)
C Chernobyl Neutrons 7-6-0 (2 wins and 2 losses for either Men-of-War or Shamrocks)
C Dublin Shamrocks 7-6-0 (2 wins and 2 losses for either Men-of-War or Neutrons)
C London Pounds 6-7-0 (Win all 3, have two of Men-of-War, Neutrons, or Shamrocks only win 2, win 2 have two of Men-of-War, Neutrons, or Shamrocks lose 2)
C Tilburg Lightning 5-8-0 (Win all 3, have two of Men-of-War, Neutrons, or Shamrocks lose 3, and Pounds lose 2)






























