Traits are boring. Most Traits are bad.
Let's tie SAs into Traits. Each Trait should have an associated SA tied to it. You take the Trait -> You get 1 point in that SA. If you take enough Traits to get said SA to 3 points, it becomes Silver.
As an Example: Jittery should give the First Strike SA at Bronze for taking it. Or, taking Pass Rusher should give you 1 point in Spin Cycle or Tunnel Vision depending on if your player's Strength or Agility is higher in their Bios.
We can make Traits interesting.
Let's tie SAs into Traits. Each Trait should have an associated SA tied to it. You take the Trait -> You get 1 point in that SA. If you take enough Traits to get said SA to 3 points, it becomes Silver.
As an Example: Jittery should give the First Strike SA at Bronze for taking it. Or, taking Pass Rusher should give you 1 point in Spin Cycle or Tunnel Vision depending on if your player's Strength or Agility is higher in their Bios.
We can make Traits interesting.
Edited by ellix on Jun 30, 2021 23:09:21






























